Commit Graph

330 Commits

Author SHA1 Message Date
Pecusx 25ed106e02 Financial bonus for the winner 2022-08-11 21:23:34 +02:00
Pecusx bc65dafdac Long Schlong new price and SFX and minor fix 2022-08-11 18:21:45 +02:00
Pirx fd15ed9bb6 correct song during gameplay and version 1.00 2022-08-11 10:57:30 -04:00
Pirx 028c34bf31 cleanup 2022-08-11 10:43:45 -04:00
Pirx 3b0388fdaf Scorch50 splash 2022-08-11 10:15:38 -04:00
Pecusx 9d14950ef9 AI selected weapons on statusbar 2022-08-11 14:31:33 +02:00
Pecusx a205c37dc0 Atract and next player SFX fix 2022-08-11 11:10:23 +02:00
Pecusx 950d6922b4 New funky defensive weapon - Long Barrel 2022-08-11 10:46:23 +02:00
Pirx 22785ecdd5 kolorki Adama, 2022-07-21 2022-08-11 01:20:45 -04:00
Pirx 268d99ffaf Boucy Castle sfx 2022-08-11 00:54:00 -04:00
Pirx bb826b680d Auto Defense -> Bouncy Castle 2022-08-11 00:34:21 -04:00
Pecusx f45d2c8446 Better SFX, music for purchase and Credits fix 2022-08-10 20:52:26 +02:00
Pecusx 1f576a0c49 Preventing compilation of unused procedures. 2022-08-10 19:58:07 +02:00
Pecusx 054c5df5d7 New music file and Song change fixed! 2022-08-10 18:39:37 +02:00
Pecusx 1b4a73c362 RMT Player bug fix !!! 2022-08-10 13:30:30 +02:00
Pecusx f807fe8876 WaitOneFrame fixed 2022-08-10 00:56:56 +02:00
Pecusx f14b64a7f6 SFX audio channel corrected 2022-08-09 23:40:56 +02:00
Pecusx e45cc3e609 Preventing double RTM calls - but still hangs 2022-08-09 23:28:46 +02:00
Pecusx 192b1b01dc New old RMT player and bugfix 2022-08-09 22:32:16 +02:00
Pecusx 664dc1568d Variables initialization on strart 2022-08-09 13:30:21 +02:00
Pecusx 234fbc5a4a Tanks and mountains on Oprions screen but RMT still hangs 2022-08-09 10:10:44 +02:00
Pecusx 2f57c1f774 Game Over and Credits - but RTM problems 2022-08-08 21:18:47 +02:00
Pecusx 2d274b05d0 Clear variables optimisation and better text screen init 2022-08-07 16:01:09 +02:00
Pecusx 5b90bc571e Purchase AI uses bit tables instead bytes 2022-08-07 13:50:38 +02:00
Pirx c1b16cd1d1 missing MSX file added 2022-08-07 07:47:37 -04:00
Pirx cf08093cee FEAT update 2022-08-06 16:31:51 -04:00
Pirx e6d37e8410 song 0h1 2022-08-06 16:24:18 -04:00
Pirx 56ed83fbac PAUSE ellimintation 2022-08-06 16:16:47 -04:00
Pirx 2cda0bfb12 music v0g 2022-08-06 14:06:09 -04:00
Pirx e5ce864254 new song, VBL fix 2022-08-06 01:03:01 -04:00
Pirx 312bca4866 shorter ClearScreen 2022-08-05 23:56:27 -04:00
Pecusx 2bec64c38e Macro "wait" as procedure. 2022-08-05 17:13:13 +02:00
Pecusx d448eb2e1e Better? AI purchases and new WAIT macro 2022-08-05 12:04:14 +02:00
Pecusx 05409fa301 Diferent Cyborg purchase strategy 2022-08-05 10:12:44 +02:00
Pecusx e60776fd57 New optimized DisplayDec5 proc 2022-08-03 18:13:07 +02:00
Pecusx eed446545e 5 digits decimal display added 2022-08-03 15:00:07 +02:00
Pecusx 54cc76464e DirectHits and EarnedMoney counters added (for summary) 2022-08-03 14:36:03 +02:00
Pecusx 3ac678e68b Game Over screen exit 2022-08-03 00:17:11 +02:00
Pecusx 823be97490 Tank names and points on Game Over screen 2022-08-02 20:52:22 +02:00
Pecusx 8775e0b42e Colored lines on Game Over screen 2022-08-02 19:49:51 +02:00
Pecusx cd41f59175 Better set PM width (prepare to new Game Over screen) 2022-08-02 14:40:12 +02:00
Pecusx 91d5172fe2 To high parachute bug fixed! 2022-08-02 11:20:51 +02:00
Pecusx 3a836fa072 Better aiming (lower tank position - more force) 2022-08-01 23:26:06 +02:00
Pecusx 84da6fb7a0 Cyborg aiming fix 2022-08-01 23:12:48 +02:00
Pecusx 9eb0f8adff Faster AI (and fixed)
Correcion for barrel wider tjan tank (2 pixels)
2022-08-01 21:54:41 +02:00
Pecusx 2f1f016ce0 Fix for Blue Zombie tank :) 2022-08-01 10:12:23 +02:00
Pecusx 8e0aa974e7 Small loop ptimisation 2022-07-31 23:56:47 +02:00
Pecusx 6a0c3a91e9 AI optimisations 2022-07-31 22:49:34 +02:00
Pecusx 025afbce91 MagDeflector disappears properly 2022-07-31 21:29:03 +02:00
Pecusx edbfddf090 MagDeflector is working properly
And an attempt to repair the blue zombie tank.
2022-07-31 20:34:44 +02:00