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Parachute is only shown if tank is really falling
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@@ -1531,8 +1531,8 @@ EndOfFCycle
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jsr DrawTankNr ; ew have TankNr in X (I hope :) )
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; checking is parachute present and if so, draw it
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lda Parachute
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and #01
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beq DoNotDrawParachute
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cmp #3 ; parachute and falling
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bne DoNotDrawParachute
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; here we draw parachute
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ldx TankNr
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jsr DrawTankParachute
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