readme updt

This commit is contained in:
2024-12-10 14:40:44 -05:00
parent d03dd0c27d
commit 9da5c97bc9
+4 -1
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@@ -22,7 +22,7 @@ If there is no DOS, you can play the single built-in level.
With DOS, the game tries to load `LEVELnnn.DAT` file, starting from `LEVEL001.DAT` from the current directory.
The levels can be edited on Atari with the enclosed `ED.COM` editor or a PC (end line characters can be CR, LF, CRFL or ATASCII EOL).
The levels can be edited on Atari with the enclosed `ED.COM` editor or a PC (end line characters can be LF, CRFL or ATASCII EOL).
### Level file format:
line 1: number of balls to be hit for the level to succeed
@@ -33,6 +33,9 @@ the following lines define the level. Any character is a pixel, space is a space
The game displays 46 lines of pixels, but your levels should generally be shorter to make it playable.
Important! Any error in the level definition causes the game to return to level 000, so if you make a mistake in `LEVEL004.DAT`,
the files `LEVEL005.DAT` and `LEVEL006.DAT` will never be displayed.
Experiment!