readme updt

This commit is contained in:
2024-12-10 13:49:59 -05:00
parent 688a184e69
commit d03dd0c27d
+5
View File
@@ -17,13 +17,18 @@ The `backup` folder contains easier to play hi-res, b-w version.
## 2024-12-07
We teamed with Pecus and Alex and made a game out of the "tech demo". There are points, game over screen and possibility to add your own levels.
If there is no DOS, you can play the single built-in level.
With DOS, the game tries to load `LEVELnnn.DAT` file, starting from `LEVEL001.DAT` from the current directory.
The levels can be edited on Atari with the enclosed `ED.COM` editor or a PC (end line characters can be CR, LF, CRFL or ATASCII EOL).
### Level file format:
line 1: number of balls to be hit for the level to succeed
line 2: `1` means single pixel width of the pattern, `2` double pixel width
the following lines define the level. Any character is a pixel, space is a space, EOL is the end of line.
The game displays 46 lines of pixels, but your levels should generally be shorter to make it playable.