Pirx
2cda0bfb12
music v0g
2022-08-06 14:06:09 -04:00
Pirx
e5ce864254
new song, VBL fix
2022-08-06 01:03:01 -04:00
Pecusx
2bec64c38e
Macro "wait" as procedure.
2022-08-05 17:13:13 +02:00
Pecusx
54cc76464e
DirectHits and EarnedMoney counters added (for summary)
2022-08-03 14:36:03 +02:00
Pecusx
cd41f59175
Better set PM width (prepare to new Game Over screen)
2022-08-02 14:40:12 +02:00
Pecusx
8e0aa974e7
Small loop ptimisation
2022-07-31 23:56:47 +02:00
Pecusx
6a0c3a91e9
AI optimisations
2022-07-31 22:49:34 +02:00
Pecusx
025afbce91
MagDeflector disappears properly
2022-07-31 21:29:03 +02:00
Pecusx
edbfddf090
MagDeflector is working properly
...
And an attempt to repair the blue zombie tank.
2022-07-31 20:34:44 +02:00
Pecusx
d7501b5c7c
All AI tanks works but...
2022-07-31 18:35:51 +02:00
Pecusx
16f24793f6
Small memory optimisations
2022-07-28 22:08:43 +02:00
Pecusx
f9fc25ec0f
Preparing for better AI (invisible shot)
2022-07-28 21:38:38 +02:00
Pecusx
9df4a49abe
3 tank shapes
2022-07-28 17:42:49 +02:00
Pecusx
0a68184f7c
New (smaller) 8x8 font file and optimisations.
...
Second tank shape added.
2022-07-28 09:53:01 +02:00
Pecusx
3855b0e2cf
Robotanks barrel angle sound
2022-07-27 21:46:35 +02:00
Pecusx
2c3b4d148e
Barrels optimisation and more
2022-07-27 13:03:10 +02:00
Pirx
992130f267
WIP: barrels anew
2022-07-24 09:19:03 -04:00
Pirx
a7e1bd519e
WIP: drawto barrels
2022-07-23 15:14:00 -04:00
Pecusx
616452a01e
Texts and more colours on Game Over screen
2022-07-19 10:37:09 +02:00
Pecusx
d9012f4485
Good Game Over animation
2022-07-18 16:37:56 +02:00
Pecusx
5c38b7b12a
Game Over animation - still not good.
2022-07-18 13:47:57 +02:00
Pirx
6cb817d463
sprites down the memory lane
2022-07-18 07:02:09 -04:00
Pecusx
19200be905
Game Over "animation" - TEST ONLY!
2022-07-18 12:44:33 +02:00
Pirx
f05af218f4
build 148
2022-07-17 22:04:58 -04:00
Pecusx
12150a47c1
Slight graphic glitches when switching screens.
2022-07-15 10:18:57 +02:00
Pirx
1b2988069f
results sprite fix
2022-07-13 22:59:58 -04:00
Pecusx
9806613f2f
New PMG for 6 colored tanks
...
but colors not set to new scheme.
2022-07-13 22:53:54 +02:00
Pecusx
6868eb8626
Better Shooter strategy
...
Poolshark and Tosser no longer cheat :)
2022-07-11 21:43:07 +02:00
Pirx
752b84ae2e
version updt
2022-07-10 21:13:18 -04:00
Pirx
b63b7a3fb1
tank names for robots #107
2022-07-10 13:17:56 -04:00
Pecusx
9ee021b1f5
Small Soildown oprimization
2022-07-06 18:21:52 +02:00
Pecusx
d738e6a6e8
Small optimisation
2022-07-05 21:16:22 +02:00
Pecusx
d0838fa163
Statusbar display improvements - robo-tanks.
2022-07-05 15:02:52 +02:00
Pecusx
a353e3bdb9
Better display of robo-tanks names
2022-07-05 14:30:40 +02:00
Pecusx
5933b00153
AI tanks display live angle changes.
2022-07-05 13:26:10 +02:00
Pirx
bb70b2495a
buld 146
2022-07-03 23:35:06 -04:00
Pirx
3fb83583c3
AI fix and optimization
2022-07-03 13:22:44 -04:00
Pecusx
2a5595f3c9
New AI tank - Toosser and angle bugfixex
2022-07-03 16:43:43 +02:00
Pecusx
7bd7105374
AI uses defensives
2022-07-03 15:16:58 +02:00
Pirx
4caed19cd1
new angles #87
2022-07-03 00:05:03 -04:00
Pirx
e9a59b1475
sensible angles work!
2022-07-03 00:02:06 -04:00
Pecusx
279a47b29f
Dead tanks don't fall :)
...
Lonely parachute bug.
2022-07-02 14:47:27 +02:00
Pecusx
4a32abdc83
New method of checking the tank falling direction.
...
New table "SlideLeftTable" (8 bytes) instead "WhereToSlideTable" (256 bytes)
But procedure is not optimal - we need to write a new version.
And now, falling diagonally doesn't take any more energy.
2022-06-28 20:01:24 +02:00
Pirx
c9ceb58117
build 145
2022-06-26 22:18:16 -04:00
Pirx
e10514debd
forgot about rounds... #76
2022-06-26 21:48:46 -04:00
Pirx
a0d5d22e74
small musique fixum-dyrdum
2022-06-26 11:21:35 -04:00
Pirx
1ea62798c8
sonico a musica nueva
2022-06-25 18:02:50 -04:00
Pecusx
8613854f80
cosmetics
2022-06-21 11:34:05 +02:00
Pecusx
1c277b0e6f
Nuclear Winter added.
2022-06-21 11:25:45 +02:00
Pecusx
623c9c9583
White Flag works!
2022-06-20 21:01:01 +02:00