Commit Graph

121 Commits

Author SHA1 Message Date
Pecusx 025afbce91 MagDeflector disappears properly 2022-07-31 21:29:03 +02:00
Pecusx edbfddf090 MagDeflector is working properly
And an attempt to repair the blue zombie tank.
2022-07-31 20:34:44 +02:00
Pecusx d7501b5c7c All AI tanks works but... 2022-07-31 18:35:51 +02:00
Pecusx 16f24793f6 Small memory optimisations 2022-07-28 22:08:43 +02:00
Pecusx f9fc25ec0f Preparing for better AI (invisible shot) 2022-07-28 21:38:38 +02:00
Pecusx 9df4a49abe 3 tank shapes 2022-07-28 17:42:49 +02:00
Pecusx 0a68184f7c New (smaller) 8x8 font file and optimisations.
Second tank shape added.
2022-07-28 09:53:01 +02:00
Pecusx 3855b0e2cf Robotanks barrel angle sound 2022-07-27 21:46:35 +02:00
Pecusx 2c3b4d148e Barrels optimisation and more 2022-07-27 13:03:10 +02:00
Pirx 992130f267 WIP: barrels anew 2022-07-24 09:19:03 -04:00
Pirx a7e1bd519e WIP: drawto barrels 2022-07-23 15:14:00 -04:00
Pecusx 616452a01e Texts and more colours on Game Over screen 2022-07-19 10:37:09 +02:00
Pecusx d9012f4485 Good Game Over animation 2022-07-18 16:37:56 +02:00
Pecusx 5c38b7b12a Game Over animation - still not good. 2022-07-18 13:47:57 +02:00
Pirx 6cb817d463 sprites down the memory lane 2022-07-18 07:02:09 -04:00
Pecusx 19200be905 Game Over "animation" - TEST ONLY! 2022-07-18 12:44:33 +02:00
Pirx f05af218f4 build 148 2022-07-17 22:04:58 -04:00
Pecusx 12150a47c1 Slight graphic glitches when switching screens. 2022-07-15 10:18:57 +02:00
Pirx 1b2988069f results sprite fix 2022-07-13 22:59:58 -04:00
Pecusx 9806613f2f New PMG for 6 colored tanks
but colors not set to new scheme.
2022-07-13 22:53:54 +02:00
Pecusx 6868eb8626 Better Shooter strategy
Poolshark and Tosser no longer cheat :)
2022-07-11 21:43:07 +02:00
Pirx 752b84ae2e version updt 2022-07-10 21:13:18 -04:00
Pirx b63b7a3fb1 tank names for robots #107 2022-07-10 13:17:56 -04:00
Pecusx 9ee021b1f5 Small Soildown oprimization 2022-07-06 18:21:52 +02:00
Pecusx d738e6a6e8 Small optimisation 2022-07-05 21:16:22 +02:00
Pecusx d0838fa163 Statusbar display improvements - robo-tanks. 2022-07-05 15:02:52 +02:00
Pecusx a353e3bdb9 Better display of robo-tanks names 2022-07-05 14:30:40 +02:00
Pecusx 5933b00153 AI tanks display live angle changes. 2022-07-05 13:26:10 +02:00
Pirx bb70b2495a buld 146 2022-07-03 23:35:06 -04:00
Pirx 3fb83583c3 AI fix and optimization 2022-07-03 13:22:44 -04:00
Pecusx 2a5595f3c9 New AI tank - Toosser and angle bugfixex 2022-07-03 16:43:43 +02:00
Pecusx 7bd7105374 AI uses defensives 2022-07-03 15:16:58 +02:00
Pirx 4caed19cd1 new angles #87 2022-07-03 00:05:03 -04:00
Pirx e9a59b1475 sensible angles work! 2022-07-03 00:02:06 -04:00
Pecusx 279a47b29f Dead tanks don't fall :)
Lonely parachute bug.
2022-07-02 14:47:27 +02:00
Pecusx 4a32abdc83 New method of checking the tank falling direction.
New table "SlideLeftTable" (8 bytes) instead "WhereToSlideTable" (256 bytes)
But procedure is not optimal - we need to write a new version.

And now, falling diagonally doesn't take any more energy.
2022-06-28 20:01:24 +02:00
Pirx c9ceb58117 build 145 2022-06-26 22:18:16 -04:00
Pirx e10514debd forgot about rounds... #76 2022-06-26 21:48:46 -04:00
Pirx a0d5d22e74 small musique fixum-dyrdum 2022-06-26 11:21:35 -04:00
Pirx 1ea62798c8 sonico a musica nueva 2022-06-25 18:02:50 -04:00
Pecusx 8613854f80 cosmetics 2022-06-21 11:34:05 +02:00
Pecusx 1c277b0e6f Nuclear Winter added. 2022-06-21 11:25:45 +02:00
Pecusx 623c9c9583 White Flag works! 2022-06-20 21:01:01 +02:00
Pecusx 67b5dfb110 Strong Parachute (with energy) added!
and defensive (really all) weapons indexes (numbers) as constans.
2022-06-20 10:43:16 +02:00
Pirx 8153670711 build 144 2022-06-19 14:42:24 -04:00
Pirx cc3e2d1845 power timer 1/2s to speed up #75 2022-06-19 12:02:48 -04:00
Pirx 98e866abdd elaborate fix of a simple issue... #92 2022-06-18 20:17:16 -04:00
Pirx ffa748fb68 font update #26 2022-06-18 11:22:04 -04:00
Pecusx c86dcd7c59 cosmetics 2022-06-16 18:34:00 +02:00
Pirx 5e2ab7f206 defensives activate #26 2022-06-14 09:26:38 -04:00