Chain colors in PAL/NTSC table

This commit is contained in:
Pecusx
2025-07-15 10:19:31 +02:00
parent 4c2188f204
commit f12dd38d9a
2 changed files with 17 additions and 9 deletions
+17 -9
View File
@@ -269,7 +269,7 @@ screen_timer = gamescreen_middle+1*32+12
GameColors
.ds 64
c_black = 0
c_white = 1 ; (numbers and letters)
c_white = 1 ; (numbers and letters anf chain)
c_sky = 2
c_dark_brown = 3
c_light_brown = 4
@@ -305,6 +305,8 @@ c_shirtC = 33 ; timberman shirt on title screen
c_over1 = 34 ; additional Game Over color
c_shadow = 35 ; lumberjack green shadow
c_fonti = 36 ; invertet font color
c_chain1 = 37 ; chain
c_chain2 = 38
;---------------------------------------------------
icl 'art/anim_exported.asm'
; Animations:
@@ -1070,24 +1072,24 @@ DLI_L2
sta WSYNC
mva GameColors+c_sky COLBAK
ldy #2
@ mva #8 COLPF3
@ mva GameColors+c_chain1 COLPF3
:2 sta WSYNC
mva #10 COLPF3
mva GameColors+c_chain2 COLPF3
:4 sta WSYNC
mva #12 COLPF3
mva GameColors+c_white COLPF3
:2 sta WSYNC
mva #10 COLPF3
mva GameColors+c_chain2 COLPF3
:2 sta WSYNC
mva #8 COLPF3
mva GameColors+c_chain1 COLPF3
:2 sta WSYNC
mva #12 COLPF3
mva GameColors+c_white COLPF3
:4 sta WSYNC
dey
bpl @-
mva #10 COLPF3
mva GameColors+c_chain2 COLPF3
ply
:2 sta WSYNC
mva #8 COLPF3
mva GameColors+c_chain1 COLPF3
mva GameColors+c_font1b COLPF1
:2 sta WSYNC
mva GameColors+c_font3 COLPF3
@@ -3766,6 +3768,9 @@ PAL_colors
.by $c6
; inverted fonts
.by $fa
; chain
.by $08
.by $0a
NTSC_colors
; black
.by $00
@@ -3831,6 +3836,9 @@ NTSC_colors
.by $d6
; inverted fonts
.by $2a
; chain
.by $08
.by $0a
;--------------------------------------------------
title_anime_tableL
.by <eyes_0 ; first eyes animation
BIN
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