Files
scorch_src/definitions.asm
T
2022-04-23 13:18:29 -04:00

78 lines
2.4 KiB
NASM

; @com.wudsn.ide.asm.mainsourcefile=scorch.asm
screenheight = 200
screenBytes = 40
screenwidth = screenBytes*8 ; Max screenwidth = 512!!!
margin = 48 ;mountain drawing Y variable margin
display = $1010 ;screen takes $2K due to clearing routine
MaxPlayers = 6
maxOptions = 7 ;number of all options
PMOffset = $23 ; P/M to graphics offset
;Weapon prices (*10 on screen)
price_Baby_Missile___ = 0 ;_0
price_Missile________ = 96 ;_1
price_Baby_Nuke______ = 111 ;_2
price_Nuke___________ = 144 ;_3
price_LeapFrog_______ = 192 ;_4
price_Funky_Bomb_____ = 293 ;_5
price_MIRV___________ = 456 ;_6
price_Death_s_Head___ = 337 ;_7
price_Napalm_________ = 0 ;496 ;_8
price_Hot_Napalm_____ = 0 ;511 ;_9
price_Tracer_________ = 102 ;_10
price_Smoke_Tracer___ = 291 ;_11
price_Baby_Roller____ = 689 ;_12
price_Roller_________ = 600 ;_13
price_Heavy_Roller___ = 592 ;_14
price_Riot_Charge____ = 0 ;330 ;_15
price_Riot_Blast_____ = 0 ;341 ;_16
price_Riot_Bomb______ = 369 ;_17
price_Heavy_Riot_Bomb = 322 ;_18
price_Baby_Digger____ = 336 ;_19
price_Digger_________ = 276 ;_20
price_Heavy_Digger___ = 253 ;_21
price_Baby_Sandhog___ = 218 ;_22
price_Sandhog________ = 191 ;_23
price_Heavy_Sandhog__ = 305 ;_24
price_Dirt_Clod______ = 104 ;_25
price_Dirt_Ball______ = 130 ;_26
price_Ton_of_Dirt____ = 171 ;_27
price_Liquid_Dirt____ = 0 ;530 ;_28
price_Dirt_Charge____ = 581 ;_29
price_Earth_Disrupter = 0 ;430 ;_30
price_Plasma_Blast___ = 0 ;274 ;_31
price_Laser__________ = 577 ;_32
price______________33 = 0
price______________34 = 0
price______________35 = 0
price______________36 = 0
price______________37 = 0
price______________38 = 0
price______________39 = 0
price______________40 = 0
price______________41 = 0
price______________42 = 0
price______________43 = 0
price______________44 = 0
price______________45 = 0
price______________46 = 0
price______________47 = 0
price_Heat_Guidance__ = 0 ;_48_($30)
price_Bal_Guidance___ = 0 ;_49
price_Horz_Guidance__ = 0 ;_50
price_Vert_Guidance__ = 0 ;_51
price_Lazy_Boy_______ = 0 ;_52
price_Parachute______ = 1100 ;_53
price_Battery________ = 0 ;_54
price_Mag_Deflector__ = 0 ;_55
price_Shield_________ = 0 ;_56
price_Force_Shield___ = 0 ;_57
price_Heavy_Shield___ = 0 ;_58
price_Super_Mag______ = 0 ;_59
price_Auto_Defense___ = 0 ;_60
price_Fuel_Tank______ = 0 ;_61
price_Contact_Trigger = 0 ;_62
price______________63 = 0