Commit Graph

85 Commits

Author SHA1 Message Date
Pirx 1ea62798c8 sonico a musica nueva 2022-06-25 18:02:50 -04:00
Pirx 42facad64e wrong inventory position fix 2022-06-25 10:29:12 -04:00
Pirx b19d218670 decrease activated defensives #26 2022-06-15 00:11:01 -04:00
Pirx cd4275226a wip: inventory shows active weapon #26 2022-06-11 18:08:25 -04:00
Pirx 7df1d5eff9 isInventory var 2022-06-11 13:08:49 -04:00
Pecusx 1b983b8d92 Index of hit tank in HitFlag
For future use.
Easier to check whether the hit tank or ground.
2022-06-09 18:06:31 +02:00
Pecusx eace9eb5cf Shield with energy added
Only for test.
Now all players has active Shield with energy (99) before game.
2022-06-08 21:52:19 +02:00
Pecusx 186cacf5ba The first attempt at handling defensive weapons
Only for test.
Now all players has active Parachute berore round.
2022-06-07 10:25:23 +02:00
Pirx 853a597daf almost done #74 2022-06-05 02:40:07 -04:00
Pirx 4c3203854c letting winds #82 2022-06-04 16:07:01 -04:00
Pecusx 9569b3365a First attempt to 2 bytes Y
Not everywhere yet, but in the most important procedures.
2022-06-02 10:01:06 +02:00
Pecusx 6d9b2907c5 Flight procedure optimization
3 bytes variable (Result) now is unnecessary.
The code is a bit shorter.
2022-06-02 09:12:00 +02:00
Pecusx 532ee7dc88 MIRV hit procedure completely rewritten.
Now wthout bugs :) and much clearer.
2022-06-01 11:19:14 +02:00
Pirx a556e50e53 seppuku fix 2022-05-30 07:12:10 -04:00
Pirx 0820124f9f LimitForce added #70 2022-05-28 21:43:55 -04:00
Pirx aa74cf133b draw jmp(indirect) ellimination 2022-05-28 13:42:42 -04:00
Pirx 762b56567b chmod fix 2022-05-27 21:10:35 -04:00
Pirx ec5838ebaf ESCape from menus #74 2022-05-22 10:12:52 -04:00
Pirx 68bf4a9541 build 140 2022-05-15 23:21:47 -04:00
Pecusx 860d0917ad Fixed bugs in LiqudDirt and Roller
Correct operation of dirt at the edges of the screen, and now dirt counter is two bytes (more and more dirt is possible).
Correction of the roller's (and LiquidDirtoperation on the right side of the screen. (old stiupid error)
2022-05-09 17:58:07 +02:00
Pirx 08964e2f68 SFX: work in progress 2022-05-08 01:10:33 -04:00
Pecusx dde29e2c96 Liquid Dirt weapon
Roller bugfix and optimalisations and new weapon: Liquid Dirt (not optimal but works).
2022-05-07 18:06:25 +02:00
Pecusx e6c2f89f12 Soil fall optymisation
My first approach after many years :)

The mountaintable3 is no longer needed, and better code in SoulDown2 procedure.
2022-04-27 17:08:24 +02:00
Pirx e6ee6a08b7 pre build. bugfixes + new font 2022-04-23 13:18:29 -04:00
Pirx a3fd31be2d build 135 2022-04-17 16:17:11 -04:00
Pirx 0f6e171e5c build 134 2022-04-10 11:18:29 -04:00
Pirx 73c0b86b90 build 133 2022-04-03 18:10:47 -04:00
Pirx d343426b63 build 132 2022-03-27 23:55:17 -04:00
Pirx bea5a776da build 131 2022-03-21 00:06:45 -04:00
Pirx c38c87ce44 build 129 2022-03-06 14:22:42 -05:00
Pirx d54c38d0bf build 128 2022-02-19 15:56:26 -05:00
Pirx c5264a2d83 build 127 2022-02-14 00:19:27 -05:00
Pawel Kalinowski e424064aad minor typos and clean-ups 2022-01-23 21:31:45 -05:00
Pawel Kalinowski 4bd1527cde build 125, splash screen added 2022-01-23 20:50:48 -05:00
Pirx 5dcf6bea02 Initial commit 2018-04-22 01:34:59 +02:00