build 127

This commit is contained in:
2022-02-14 00:19:27 -05:00
parent ef7b8df63c
commit c5264a2d83
20 changed files with 54 additions and 18 deletions
Regular → Executable
+11 -4
View File
@@ -8,6 +8,7 @@
;=====================================================
NumberOfPlayers .byte 0 ;current number of players (counted from 1)
TankSequence :MaxPlayers .by 0 ;sequence of shooting during the Round
GameIsOver .byte 0 ; 1 - it was the last round in the game
;-----------------------------------
skilltable ; computer controlled players' skills (1-8), 0 - human
:MaxPlayers .by 0
@@ -257,15 +258,17 @@ OffsetDL1 ; offset of the list screen (how many lines)....
; -------------------------------------------------
;Options
OptionsTable .byte 0,0,2,2
OptionsTable .byte 0,0,2,2,0
OptionsY .byte 0 ;vertical position of cursor on Options screen
maxoptions = 4 ;number of all options (4 in 0.01)
maxoptions = 5 ;number of all options (4 in 0.01)
CashOptionH ;(one zero less than on the screen)
.byte 0,>200,>500,>800,>1000
CashOptionL
.byte 0,<200,<500,<800,<1000
GravityTable .byte 10,20,25,30,40
MaxWindTable .byte 5,20,40,60,80
RoundsTable .byte 10,20,30,40,50
RoundsInTheGame .byte 10 ;how many rounds in the current game
;------------------------------------------------
;mark the level
@@ -354,6 +357,8 @@ TextNumberOff .byte 0
TankTempY
.byte 0
;----------------------------------------------
; 4x4 texts
;----------------------------------------------
LineAddress4x4
.word 0
LineCharNr
@@ -380,7 +385,9 @@ RoundNrDisplay
LineHeader2
dta d"# RESULTS #"
.byte $ff
LineGameOver
dta d"# GAME OVER #"
.byte $ff
;-----------
@@ -803,7 +810,7 @@ WeaponSymbols
.byte $02,$03,$06,$1d,$0a,$1b,$1c,$1e
.byte $3b,$3c,$3d,$3e,$3f,$5e,$5f,$00
; Names of weapons (16 chars lon)
; Names of weapons (16 chars long)
NamesOfWeapons ;the comment is an index in the tables
dta d"Baby Missile " ; 0
dta d"Missile " ; 1