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Tank name sometimes disappears in Lazy Darwin fixed
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+1
-1
@@ -89,7 +89,7 @@
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dta d"BIF!"^
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dta d"BIF!"^
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dta d"BAM!"^
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dta d"BAM!"^
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dta d"ZONK!"^
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dta d"ZONK!"^
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dta d"I SHOULD'VE LISTENED TO MY MOTHER."^
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dta d"I SHOULD'VE LISTENED TO MY MOM."^
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dta d"I WALK THROUGH THE VALLEY OF THE SHADOW..."^
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dta d"I WALK THROUGH THE VALLEY OF THE SHADOW..."^
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dta d"WHAT WAS THAT NOISE?"^
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dta d"WHAT WAS THAT NOISE?"^
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dta d"MAMA SAID THERE'D BE DAYS LIKE THIS."^
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dta d"MAMA SAID THERE'D BE DAYS LIKE THIS."^
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+4
-2
@@ -1633,10 +1633,13 @@ ShotUnderGround
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mwa xtraj+1 xdraw ; but why not XHit and YHit !!!???
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mwa xtraj+1 xdraw ; but why not XHit and YHit !!!???
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mwa ytraj+1 ydraw
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mwa ytraj+1 ydraw
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mva #$ff HitFlag
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mva #$ff HitFlag
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;here we clear offensive text (after a shoot)
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;here we clear offensive text (after a shoot) - clear only if no test flight (Lazy Darvin)
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ClearOffensiveText
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ClearOffensiveText
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bit TestFlightFlag
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bmi @+
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ldy TankNr
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ldy TankNr
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jmp DisplayOffensiveTextNr
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jmp DisplayOffensiveTextNr
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@
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; rts
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; rts
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.endp
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.endp
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@@ -2453,7 +2456,6 @@ MIRValreadyAll
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mwa ycircle ydraw
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mwa ycircle ydraw
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; we must do it manually because of the VOID pointer
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; we must do it manually because of the VOID pointer
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;first clean the offensive text...
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;first clean the offensive text...
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ldy TankNr
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ldy TankNr
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jsr DisplayOffensiveTextNr
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jsr DisplayOffensiveTextNr
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