diff --git a/artwork/talk.asm b/artwork/talk.asm index bf5c4bd..4ebf484 100644 --- a/artwork/talk.asm +++ b/artwork/talk.asm @@ -89,7 +89,7 @@ dta d"BIF!"^ dta d"BAM!"^ dta d"ZONK!"^ - dta d"I SHOULD'VE LISTENED TO MY MOTHER."^ + dta d"I SHOULD'VE LISTENED TO MY MOM."^ dta d"I WALK THROUGH THE VALLEY OF THE SHADOW..."^ dta d"WHAT WAS THAT NOISE?"^ dta d"MAMA SAID THERE'D BE DAYS LIKE THIS."^ diff --git a/scorch.bin b/scorch.bin index d457210..f35a5cd 100644 Binary files a/scorch.bin and b/scorch.bin differ diff --git a/scorch.xex b/scorch.xex index f999f2b..ab14cea 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/weapons.asm b/weapons.asm index d80ade6..c00170e 100644 --- a/weapons.asm +++ b/weapons.asm @@ -1633,10 +1633,13 @@ ShotUnderGround mwa xtraj+1 xdraw ; but why not XHit and YHit !!!??? mwa ytraj+1 ydraw mva #$ff HitFlag - ;here we clear offensive text (after a shoot) + ;here we clear offensive text (after a shoot) - clear only if no test flight (Lazy Darvin) ClearOffensiveText + bit TestFlightFlag + bmi @+ ldy TankNr jmp DisplayOffensiveTextNr +@ ; rts .endp @@ -2453,7 +2456,6 @@ MIRValreadyAll mwa ycircle ydraw ; we must do it manually because of the VOID pointer - ;first clean the offensive text... ldy TankNr jsr DisplayOffensiveTextNr