Pecusx
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e7d6f8e5ca
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Bonus for every 1000 points
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2024-12-10 21:34:52 +01:00 |
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Pecusx
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94185b449e
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No SFX on titles. ATRs update (Editor)
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2024-12-10 09:13:58 +01:00 |
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Pirx
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595c118a2b
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first ball shoots from the racquet pos + X direction randomizing
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2024-12-09 20:04:18 -05:00 |
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Pirx
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93efc3a2d5
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sfx added
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2024-12-09 19:14:14 -05:00 |
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Pecusx
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008f47c5a8
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Display blocks to hit and autostart
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2024-12-09 09:14:23 +01:00 |
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Pirx
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07c8ca9a11
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number of balls to delete in level 000 upped to 486
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2024-12-07 11:00:50 -05:00 |
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Pirx
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79e02e2c86
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racquette centering on start
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2024-12-07 10:51:18 -05:00 |
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Pirx
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1f861dd607
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memory holes fix
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2024-12-07 10:44:21 -05:00 |
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Pirx
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7481834050
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cleanup
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2024-12-06 10:57:06 -05:00 |
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Pirx
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c046142676
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random X pos of the starting ball
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2024-12-06 00:53:22 -05:00 |
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Pirx
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9d93925db4
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fire+start fixes
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2024-12-06 00:47:18 -05:00 |
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Pecusx
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ba875c91cd
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Levels with 80 characters per line work properly
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2024-12-05 20:43:33 +01:00 |
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Pecusx
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4d4395e02e
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Level 000 after GameQver
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2024-12-05 20:16:34 +01:00 |
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Pecusx
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e8a46cf2b9
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Audio init after IO and ATR
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2024-12-05 09:13:34 +01:00 |
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Pirx
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02ffd4e303
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better starts of songs
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2024-12-05 02:34:52 -05:00 |
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Pirx
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73aa0b4c63
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music plays
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2024-12-05 02:20:45 -05:00 |
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Pirx
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a2e3fe71cc
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WIP better init
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2024-12-05 01:03:47 -05:00 |
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Pirx
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43c1a4979d
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WIP music (does not work yet)
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2024-12-05 00:07:10 -05:00 |
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Pirx
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9109e43ea2
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WIP stash
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2024-12-04 20:06:58 -05:00 |
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Pirx
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b254780b58
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New font
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2024-12-04 18:35:02 -05:00 |
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Pecusx
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30292c4be7
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No holes :)
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2024-12-04 22:52:47 +01:00 |
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Pecusx
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958f255033
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Fire - exit game over screen
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2024-12-04 22:29:43 +01:00 |
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Pecusx
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ca2558bd52
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Finish 1
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2024-12-04 22:20:47 +01:00 |
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Pecusx
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5446dfda7f
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Level and Over screens
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2024-12-04 21:56:37 +01:00 |
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Pecusx
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4dc88f53d4
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Option - start after GameOver
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2024-12-04 19:32:45 +01:00 |
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Pecusx
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bd67d662b9
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Prepare for Start Screen
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2024-12-04 19:02:20 +01:00 |
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Pecusx
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36a340a863
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Better code
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2024-12-04 18:40:00 +01:00 |
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Pecusx
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75703ec3d0
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Atari and PC LF/CR in level files
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2024-12-04 13:57:36 +01:00 |
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Pecusx
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4d2cb61d8d
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Clear buffer
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2024-12-04 13:04:11 +01:00 |
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Pecusx
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9b5aa7e4d1
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It works!
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2024-12-04 11:55:53 +01:00 |
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Pecusx
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7d335669fe
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Better file IO
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2024-12-04 11:00:28 +01:00 |
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Pecusx
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f706f7f8fc
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Levels OK
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2024-12-03 21:56:18 +01:00 |
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Pecusx
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b7e739c316
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Get brick number from level data
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2024-12-03 20:44:16 +01:00 |
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Pecusx
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f93046503b
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Make level from text
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2024-12-03 12:32:28 +01:00 |
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Pecusx
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a05a7bd380
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Better DLI and no score if AutoPlay
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2024-12-03 08:54:55 +01:00 |
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Pirx
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a4c16d5fd1
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normal DL, no VSCROL shenanigans
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2024-12-03 02:26:49 -05:00 |
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Pirx
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f5c5ac4736
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compiles under linux
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2024-11-27 11:26:56 -05:00 |
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Pecusx
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ca41c634f0
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Brick counter and level end.
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2024-11-27 13:22:22 +01:00 |
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Pecusx
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8526449efa
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9 lives
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2024-11-27 12:40:17 +01:00 |
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Pecusx
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61e8de3cbe
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Colors, and AutoPlay mode
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2024-11-27 09:34:25 +01:00 |
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Pecusx
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94412126ea
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Score - first attemp
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2024-11-26 20:28:43 +01:00 |
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