47 Commits

Author SHA1 Message Date
Pecusx e7d6f8e5ca Bonus for every 1000 points 2024-12-10 21:34:52 +01:00
Pirx 1688031147 cleanup + new level 2024-12-10 13:43:42 -05:00
Pecusx 94185b449e No SFX on titles. ATRs update (Editor) 2024-12-10 09:13:58 +01:00
Pirx 595c118a2b first ball shoots from the racquet pos + X direction randomizing 2024-12-09 20:04:18 -05:00
Pirx 93efc3a2d5 sfx added 2024-12-09 19:14:14 -05:00
Pecusx 008f47c5a8 Display blocks to hit and autostart 2024-12-09 09:14:23 +01:00
Pirx 07c8ca9a11 number of balls to delete in level 000 upped to 486 2024-12-07 11:00:50 -05:00
Pirx bc9e4c77c9 racquette centering on start 2024-12-07 10:55:27 -05:00
Pirx 79e02e2c86 racquette centering on start 2024-12-07 10:51:18 -05:00
Pirx 1f861dd607 memory holes fix 2024-12-07 10:44:21 -05:00
Pirx 7481834050 cleanup 2024-12-06 10:57:06 -05:00
Pirx c046142676 random X pos of the starting ball 2024-12-06 00:53:22 -05:00
Pirx 9d93925db4 fire+start fixes 2024-12-06 00:47:18 -05:00
Pecusx ba875c91cd Levels with 80 characters per line work properly 2024-12-05 20:43:33 +01:00
Pecusx 4d4395e02e Level 000 after GameQver 2024-12-05 20:16:34 +01:00
Pecusx e8a46cf2b9 Audio init after IO and ATR 2024-12-05 09:13:34 +01:00
Pirx 02ffd4e303 better starts of songs 2024-12-05 02:34:52 -05:00
Pirx 73aa0b4c63 music plays 2024-12-05 02:20:45 -05:00
Pirx a2e3fe71cc WIP better init 2024-12-05 01:03:47 -05:00
Pirx 43c1a4979d WIP music (does not work yet) 2024-12-05 00:07:10 -05:00
Pirx 9109e43ea2 WIP stash 2024-12-04 20:06:58 -05:00
Pirx b254780b58 New font 2024-12-04 18:35:02 -05:00
Pecusx 30292c4be7 No holes :) 2024-12-04 22:52:47 +01:00
Pecusx 958f255033 Fire - exit game over screen 2024-12-04 22:29:43 +01:00
Pecusx ca2558bd52 Finish 1 2024-12-04 22:20:47 +01:00
Pecusx 5446dfda7f Level and Over screens 2024-12-04 21:56:37 +01:00
Pecusx 4dc88f53d4 Option - start after GameOver 2024-12-04 19:32:45 +01:00
Pecusx bd67d662b9 Prepare for Start Screen 2024-12-04 19:02:20 +01:00
Pecusx 36a340a863 Better code 2024-12-04 18:40:00 +01:00
Pecusx 75703ec3d0 Atari and PC LF/CR in level files 2024-12-04 13:57:36 +01:00
Pecusx 4d2cb61d8d Clear buffer 2024-12-04 13:04:11 +01:00
Pecusx 9b5aa7e4d1 It works! 2024-12-04 11:55:53 +01:00
Pecusx 7d335669fe Better file IO 2024-12-04 11:00:28 +01:00
Pecusx ce327c37a8 I/O added 2024-12-04 10:14:04 +01:00
Pecusx f706f7f8fc Levels OK 2024-12-03 21:56:18 +01:00
Pecusx 8c614f5bff More procs :) 2024-12-03 20:58:06 +01:00
Pecusx b7e739c316 Get brick number from level data 2024-12-03 20:44:16 +01:00
Pecusx f93046503b Make level from text 2024-12-03 12:32:28 +01:00
Pecusx a05a7bd380 Better DLI and no score if AutoPlay 2024-12-03 08:54:55 +01:00
Pirx a4c16d5fd1 normal DL, no VSCROL shenanigans 2024-12-03 02:26:49 -05:00
Pecusx 5590b94179 Level concept 2024-12-02 15:53:48 +01:00
Pirx f5c5ac4736 compiles under linux 2024-11-27 11:26:56 -05:00
Pecusx ca41c634f0 Brick counter and level end. 2024-11-27 13:22:22 +01:00
Pecusx 8526449efa 9 lives 2024-11-27 12:40:17 +01:00
Pecusx 61e8de3cbe Colors, and AutoPlay mode 2024-11-27 09:34:25 +01:00
Pecusx 94412126ea Score - first attemp 2024-11-26 20:28:43 +01:00
Pawel Kalinowski 9b42d4622f PSA 2020 version
Version for PSA 2020 virtual compo.
2020-05-13 01:59:43 -04:00