Pecusx
00b9575bcb
Besto of the best laser
...
And code ordering.
2022-07-17 12:42:54 +02:00
Pecusx
738faec7e2
Better laser timing
2022-07-16 21:10:45 +02:00
Pecusx
6b0d8aa287
Great Laser. #110
2022-07-16 20:15:18 +02:00
Pecusx
25dfe09a9d
Real fix for rollers bug.
2022-07-16 14:44:12 +02:00
Pecusx
9e695f8fcd
Rollers bug (blast radius at right edge of the screen)
2022-07-16 00:40:41 +02:00
Pecusx
6868eb8626
Better Shooter strategy
...
Poolshark and Tosser no longer cheat :)
2022-07-11 21:43:07 +02:00
Pecusx
e94a356e6d
Auto Defence angle fix
2022-07-11 18:26:59 +02:00
Pirx
01d941b013
dynamic angle #75
2022-07-10 20:45:08 -04:00
Pirx
b63b7a3fb1
tank names for robots #107
2022-07-10 13:17:56 -04:00
Pirx
541a7566cb
tank names on gfx screen when aiming #107
2022-07-09 21:42:30 -04:00
Pecusx
1998c98784
Leap Frog and Funky Bobmb explosion range
2022-07-07 18:32:31 +02:00
Pecusx
8e60cfa723
Better Napalms range calculation
2022-07-06 20:43:24 +02:00
Pecusx
b164a79fd4
Napalm and Hot Napalm are working!
...
And they have new prices.
2022-07-05 09:36:50 +02:00
Pecusx
0984aee64f
Napalm and Hot Napalm added
...
... but something is wrong
2022-07-04 21:25:57 +02:00
Pecusx
af4eb201b2
Second Napalm test
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Only display and clear from screen.
2022-07-04 14:14:23 +02:00
Pecusx
85d0fb4778
First Napalm test
...
Display test only!
2022-07-04 13:09:07 +02:00
Pirx
39433a8cf4
tosser upgr and deathshead fix
2022-07-03 22:35:47 -04:00
Pirx
4caed19cd1
new angles #87
2022-07-03 00:05:03 -04:00
Pirx
e9a59b1475
sensible angles work!
2022-07-03 00:02:06 -04:00
Pecusx
011364cbeb
Parachute is only shown if tank is really falling
2022-07-02 15:07:01 +02:00
Pirx
6ece26237c
laser update
2022-07-02 08:20:32 -04:00
Pecusx
3d159f8439
Small parachute bug in falling procedure
2022-07-02 11:34:53 +02:00
Pecusx
6ac4bbe0cd
Falling sfx only if Tank really falls
2022-07-02 11:29:18 +02:00
Pecusx
4583641207
Completly new tank falling procedure (70bytes saved!)
...
And now the tank loses 2 units of energy per pixel (vertical only)
2022-07-02 00:47:56 +02:00
Pecusx
4a32abdc83
New method of checking the tank falling direction.
...
New table "SlideLeftTable" (8 bytes) instead "WhereToSlideTable" (256 bytes)
But procedure is not optimal - we need to write a new version.
And now, falling diagonally doesn't take any more energy.
2022-06-28 20:01:24 +02:00
Pirx
a0d5d22e74
small musique fixum-dyrdum
2022-06-26 11:21:35 -04:00
Pirx
1ea62798c8
sonico a musica nueva
2022-06-25 18:02:50 -04:00
Pirx
42facad64e
wrong inventory position fix
2022-06-25 10:29:12 -04:00
Pecusx
2c98d73877
Nuclear Winter optimization - we save 4 bytes
...
:)
2022-06-22 17:28:31 +02:00
Pecusx
242bc4586c
Optimization - we save 15 bytes
2022-06-21 12:51:49 +02:00
Pecusx
eda0e65189
Small bugfix
2022-06-21 12:38:17 +02:00
Pecusx
8613854f80
cosmetics
2022-06-21 11:34:05 +02:00
Pecusx
1c277b0e6f
Nuclear Winter added.
2022-06-21 11:25:45 +02:00
Pecusx
ce55bf0d97
Wrong parachute symbol :)
2022-06-20 14:34:36 +02:00
Pecusx
537f88e4c6
Deactivate defensive weapon now possible.
...
If you activate previously activated White Flag, you deactivate defensive weapons.
2022-06-20 14:07:53 +02:00
Pecusx
9aaa4fec69
Displaying White Flag and inverse reaction to fire button.
2022-06-20 13:23:36 +02:00
Pecusx
67b5dfb110
Strong Parachute (with energy) added!
...
and defensive (really all) weapons indexes (numbers) as constans.
2022-06-20 10:43:16 +02:00
Pirx
ab140ed5ca
short fire - inventory, long fire - fire #75
2022-06-19 14:22:54 -04:00
Pirx
cc3e2d1845
power timer 1/2s to speed up #75
2022-06-19 12:02:48 -04:00
Pirx
98e866abdd
elaborate fix of a simple issue... #92
2022-06-18 20:17:16 -04:00
Pirx
de047779ce
looks like inventory works... #26
2022-06-18 10:40:00 -04:00
Pecusx
c86dcd7c59
cosmetics
2022-06-16 18:34:00 +02:00
Pecusx
f924868459
Better (not best) collision with tank check
...
.... and corrected two defensive weapon numbers - Mag Deflector and Auto Defence are working.
2022-06-16 17:52:34 +02:00
Pecusx
cd69bf22db
Shield energy table added.
...
... for easier activation.
Defensive weapon numbering revised.
2022-06-13 09:18:05 +02:00
Pirx
7df1d5eff9
isInventory var
2022-06-11 13:08:49 -04:00
Pirx
c1aa177767
WIP: press I for inventory #26
2022-06-11 05:51:13 -04:00
Pecusx
eb7f6369de
Collision with tank now checks the shield
...
We must rewvite CheckCollisionWithTank procedure !!!!
In future :)
2022-06-10 19:37:52 +02:00
Pecusx
41900d7671
Mag Deflector added
...
Only for test.
Now all players has active Mag Deflector with energy (99) before game.
2022-06-10 18:48:19 +02:00
Pecusx
6a6689b9b7
Auto Defence added
...
Only for test.
Now all players has active Auto Defence with energy (99) before game.
2022-06-10 11:13:20 +02:00
Pecusx
1b983b8d92
Index of hit tank in HitFlag
...
For future use.
Easier to check whether the hit tank or ground.
2022-06-09 18:06:31 +02:00