Commit Graph

401 Commits

Author SHA1 Message Date
Pecusx 8e0aa974e7 Small loop ptimisation 2022-07-31 23:56:47 +02:00
Pecusx 6a0c3a91e9 AI optimisations 2022-07-31 22:49:34 +02:00
Pecusx 025afbce91 MagDeflector disappears properly 2022-07-31 21:29:03 +02:00
Pecusx edbfddf090 MagDeflector is working properly
And an attempt to repair the blue zombie tank.
2022-07-31 20:34:44 +02:00
Pecusx d7501b5c7c All AI tanks works but... 2022-07-31 18:35:51 +02:00
Pecusx 1945dd5e88 AI optimisations 2022-07-31 16:44:18 +02:00
Pecusx c725fd3827 New Cyborg AI 2022-07-31 16:14:01 +02:00
Pecusx c8ffba4603 AI internals 2022-07-29 13:27:59 +02:00
Pecusx 16f24793f6 Small memory optimisations 2022-07-28 22:08:43 +02:00
Pecusx f9fc25ec0f Preparing for better AI (invisible shot) 2022-07-28 21:38:38 +02:00
Pecusx 4d090f1766 All 3 tank shapes visible 2022-07-28 17:54:38 +02:00
Pecusx 9df4a49abe 3 tank shapes 2022-07-28 17:42:49 +02:00
Pecusx 0a68184f7c New (smaller) 8x8 font file and optimisations.
Second tank shape added.
2022-07-28 09:53:01 +02:00
Pecusx 807da90fda AI ​​uses White Flag 2022-07-27 22:40:53 +02:00
Pecusx 3855b0e2cf Robotanks barrel angle sound 2022-07-27 21:46:35 +02:00
Pecusx a01af2a608 New (drawto) barrels finished 2022-07-27 20:55:14 +02:00
Pecusx 47dcfa1af4 Final Shields fix
Now shields are draw ONLY in DrawTankNr proc.
2022-07-27 18:01:33 +02:00
Pecusx 02ff63d524 Game Over animation fix 2022-07-27 14:00:34 +02:00
Pecusx 9b42e79b61 Shields fix 2022-07-27 13:44:20 +02:00
Pecusx 2c3b4d148e Barrels optimisation and more 2022-07-27 13:03:10 +02:00
Pirx 513f13c5fc broken inventory rollback 2022-07-25 09:50:49 -04:00
Pirx 27bc443581 WIP: broken inventory 2022-07-25 00:50:16 -04:00
Pirx 992130f267 WIP: barrels anew 2022-07-24 09:19:03 -04:00
Pirx 1de19dfd26 WIP: drawto barrels 2022-07-23 15:42:22 -04:00
Pirx 960675d4ac WIP: drawto barrels 2022-07-23 15:20:19 -04:00
Pirx dc9e2de8df WIP: drawto barrels 2022-07-23 15:14:47 -04:00
Pirx a7e1bd519e WIP: drawto barrels 2022-07-23 15:14:00 -04:00
Pecusx 616452a01e Texts and more colours on Game Over screen 2022-07-19 10:37:09 +02:00
Pirx f20ce14dc3 moving GameoverDL to stop shaking 2022-07-18 23:51:05 -04:00
Pecusx d9012f4485 Good Game Over animation 2022-07-18 16:37:56 +02:00
Pecusx 5c38b7b12a Game Over animation - still not good. 2022-07-18 13:47:57 +02:00
Pirx 6cb817d463 sprites down the memory lane 2022-07-18 07:02:09 -04:00
Pecusx 19200be905 Game Over "animation" - TEST ONLY! 2022-07-18 12:44:33 +02:00
Pirx 34f0bb9d49 Merge pull request #113 from pkali/develop
build 148
2022-07-17 22:05:47 -04:00
Pirx f05af218f4 build 148 2022-07-17 22:04:58 -04:00
Pecusx 00b9575bcb Besto of the best laser
And code ordering.
2022-07-17 12:42:54 +02:00
Pecusx 738faec7e2 Better laser timing 2022-07-16 21:10:45 +02:00
Pecusx 6b0d8aa287 Great Laser. #110 2022-07-16 20:15:18 +02:00
Pecusx bc0148eb0f Fix for last fix :) 2022-07-16 14:52:45 +02:00
Pecusx 25dfe09a9d Real fix for rollers bug. 2022-07-16 14:44:12 +02:00
Pecusx 9e695f8fcd Rollers bug (blast radius at right edge of the screen) 2022-07-16 00:40:41 +02:00
Pecusx 12150a47c1 Slight graphic glitches when switching screens. 2022-07-15 10:18:57 +02:00
Pirx b12ad5efed new colors try 2022-07-14 20:35:30 -04:00
Pirx 1b2988069f results sprite fix 2022-07-13 22:59:58 -04:00
Pecusx 99d08367c4 PM code optimisation 2022-07-14 00:13:36 +02:00
Pirx 9acada4e9f FOX PLOTS FASTER 2022-07-13 17:18:34 -04:00
Pirx 85fac6e6cf Merge pull request #109 from pfusik/opt-plot
Optimize plot and point
2022-07-13 17:07:04 -04:00
Pecusx 9806613f2f New PMG for 6 colored tanks
but colors not set to new scheme.
2022-07-13 22:53:54 +02:00
Piotr Fusik af797029f9 Optimize plot and point 2022-07-13 17:58:04 +02:00
Pecusx 9ece051472 IA code optimisation
and "better" shields shapes.
2022-07-13 09:06:37 +02:00