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Index of hit tank in HitFlag
For future use. Easier to check whether the hit tank or ground.
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@@ -118,7 +118,7 @@ MaxWind .ds 1 ;
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WindOrientation .DS 1 ;(0-right,1-left)
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;----------------------------------------------------
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Counter .DS 1 ;temporary Counter for outside loops
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HitFlag .DS 1 ;1 when missile hit anything
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HitFlag .DS 1 ;$ff when missile hit ground, $00 when no hit, $01-$06 tank index+1 when hit tank
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;----------------------------------------------------
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xtankstableL ;X positions of tanks (lower left point)
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.DS [MaxPlayers]
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