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SFX test
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+7
-4
@@ -1453,7 +1453,7 @@ EndOfStartScreen
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mva #%00000011 GRACTL
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jsr SetPMr1
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mva #1 StateFlag ; GO! screen
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RMTsong song_go
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RMTsong song_go1
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jsr AnimateGoLine
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mwa #dl_level dlptrs
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mva #2 StateFlag ; Game
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@@ -2019,6 +2019,7 @@ next_line
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WaitForSync
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dex
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bne @-
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;RMTsong song_go1
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mva #sfx_go1 sfx_effect
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pause 25
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dey
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@@ -2030,6 +2031,7 @@ next_line
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WaitForSync
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dex
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bne @-
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;RMTsong song_go2
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mva #sfx_go2 sfx_effect
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pause 25
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rts
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@@ -3965,9 +3967,10 @@ sfx_go2 = $0d
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song_main_menu = $00
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song_ingame = $08
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song_game_over = $05
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song_go = $0d
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song_scores = $10
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song_empty = $0e
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song_go1 = $0d
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song_go2 = $0f
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song_scores = $11
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song_empty = $12
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RUN main
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