mirror of
https://github.com/Pecusx/Young-lumberjack.git
synced 2026-05-21 06:39:43 +02:00
New horizon :)
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+17
-15
@@ -134,13 +134,15 @@ dl_title
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.by $84 ; DLI10 - timbermaner charset change and horizon and color bars
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.by $84 ; DLI11 - color bars
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.by $84 ; DLI12 - pants color
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:2 .by $04
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.by $04
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.by $84 ; DLI13
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.by $85 ; DLI_L2 - fonts
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.by $45+$80
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.by $84 ; DLI_L2 - fonts
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.by $45
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difficulty_text_DL
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.wo difficulty_normal_text
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.by $45+$80
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.wo empty_line
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.by $45+$80
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.wo credits_lines
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.by $85
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.by $41
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@@ -228,8 +230,8 @@ c_clouds = 32 ; clouds
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;--------------------------------------------------
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title_logo
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icl 'art/title_logo.asm' ; 17 lines, mode 4
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title_screen
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icl 'art/title_screen.asm' ; 13 lines, mode 5
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empty_line
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:40 .by 0
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.align $400
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over_screen
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icl 'art/over_screen.asm' ; 12 lines, mode 5
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@@ -698,6 +700,16 @@ DLI10
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pha
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; font for titles and timberman
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mva #>font_titles CHBASE
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; color bars
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:3 sta WSYNC
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mva GameColors+c_light_brown COLPF2 ; test only
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:4 sta WSYNC
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mva GameColors+c_shirtA COLPF2 ; test only
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mwa #TitlesDLI1.DLI11 VDSLST
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pla
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rti
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DLI11
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pha
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sta WSYNC
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mva GameColors+c_horizonA COLBAK ; thin line
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sta WSYNC
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@@ -710,16 +722,6 @@ DLI10
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; color bars
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:3 sta WSYNC
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mva GameColors+c_shirtA COLPF2 ; test only
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mwa #TitlesDLI1.DLI11 VDSLST
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pla
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rti
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DLI11
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pha
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; color bars
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:3 sta WSYNC
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mva GameColors+c_light_brown COLPF2 ; test only
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:4 sta WSYNC
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mva GameColors+c_shirtA COLPF2 ; test only
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mwa #TitlesDLI1.DLI12 VDSLST
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pla
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rti
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