Faster, faster...
This commit is contained in:
+22
-6
@@ -9,7 +9,7 @@
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;---------------------------------------------------
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;---------------------------------------------------
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.macro build
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.macro build
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dta d"0.01" ; number of this build (4 bytes)
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dta d"0.20" ; number of this build (4 bytes)
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.endm
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.endm
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.macro RMTSong
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.macro RMTSong
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@@ -30,6 +30,7 @@ display = $a000
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.zpvar PowerValue .byte ; power: 0 - 48
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.zpvar PowerValue .byte ; power: 0 - 48
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.zpvar PowerTimer .byte
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.zpvar PowerTimer .byte
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.zpvar PowerDownSpeed .byte
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.zpvar PowerDownSpeed .byte
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.zpvar PowerSpeedIndex .byte
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.zpvar LevelValue .byte
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.zpvar LevelValue .byte
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.zpvar LumberjackDir .byte ; 2 - on left , 1 - on right
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.zpvar LumberjackDir .byte ; 2 - on left , 1 - on right
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.zpvar PaddleState .byte
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.zpvar PaddleState .byte
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@@ -882,10 +883,15 @@ level
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sta score+3
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sta score+3
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inc score+2
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inc score+2
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lda score+2
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lda score+2
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cmp #"5"
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bne no_speed_power
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jsr PowerSpeedUP ; every 50pts.
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no_speed_power
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cmp #"9"+1 ; 9+1 character code
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cmp #"9"+1 ; 9+1 character code
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bne ScoreReady
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bne ScoreReady
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lda #"0" ; 0 character code
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lda #"0" ; 0 character code
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sta score+2
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sta score+2
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jsr PowerSpeedUP ; every 50pts.
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jsr LevelUp ; every 100pts.
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jsr LevelUp ; every 100pts.
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inc score+1
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inc score+1
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lda score+1
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lda score+1
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@@ -936,6 +942,8 @@ ScoreReady
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;--------------------------------------------------
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;--------------------------------------------------
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; set level to 1 and PowerDownSpeed to ??
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; set level to 1 and PowerDownSpeed to ??
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mvx #1 LevelValue
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mvx #1 LevelValue
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dex
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stx PowerSpeedIndex
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lda PowerSpeedTable,x
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lda PowerSpeedTable,x
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sta PowerDownSpeed
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sta PowerDownSpeed
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jsr LevelToScreen
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jsr LevelToScreen
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@@ -950,10 +958,16 @@ ScoreReady
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bne not_max_lev
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bne not_max_lev
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mva #9 LevelValue
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mva #9 LevelValue
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not_max_lev
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not_max_lev
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tax
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jsr LevelToScreen
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rts
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.endp
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;--------------------------------------------------
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.proc PowerSpeedUP
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;--------------------------------------------------
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inc PowerSpeedIndex
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ldx PowerSpeedIndex
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lda PowerSpeedTable,x
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lda PowerSpeedTable,x
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sta PowerDownSpeed
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sta PowerDownSpeed
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jsr LevelToScreen
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rts
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rts
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.endp
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.endp
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;--------------------------------------------------
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;--------------------------------------------------
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@@ -1356,10 +1370,12 @@ branch_addr_tableH
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.by >branch0
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.by >branch0
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.by >branch1
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.by >branch1
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.by >branch2
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.by >branch2
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; Level to power speed table
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; power speed table - every 50pts.
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PowerSpeedTable
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PowerSpeedTable
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.by 12,11,10,9,8,7,6,5,4,3
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; in original game double speed after 400pts.
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;.by 20,20,18,16,14,12,11,10,9,8
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; 000,050,100,150,200,250,300,350,400,450,500,550,600,650,700,750
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.by 011,010,010,009,008,007,007,006,005,005,004,004,003,003,002,002,1,1,1
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;--------------------------------
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;--------------------------------
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PowerChar0 = $07 ; power bar first (0) character
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PowerChar0 = $07 ; power bar first (0) character
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