[GH-ISSUE #72] Minor screen glitches when changing screens #245

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opened 2026-05-20 22:34:55 +02:00 by Pecus · 3 comments
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Originally created by @mikerro on GitHub (May 21, 2022).
Original GitHub issue: https://github.com/pkali/scorch_src/issues/72

Seems that screen-blanking is either missing, or there's wrong timing of it.

Originally created by @mikerro on GitHub (May 21, 2022). Original GitHub issue: https://github.com/pkali/scorch_src/issues/72 Seems that screen-blanking is either missing, or there's wrong timing of it.
Pecus added the question label 2026-05-20 22:34:55 +02:00
Pecus closed this issue 2026-05-20 22:34:55 +02:00
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@pkali commented on GitHub (May 21, 2022):

Pls. specify between which screens exactly? If between rounds on the main game view - it is possibly clearing the screen and can be masked. I am not seeing other glitches right now (on emulators).

<!-- gh-comment-id:1133670436 --> @pkali commented on GitHub (May 21, 2022): Pls. specify between which screens exactly? If between rounds on the main game view - it is possibly clearing the screen and can be masked. I am not seeing other glitches right now (on emulators).
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@mikerro commented on GitHub (May 21, 2022):

Ok, there's small "blink" when you start game, or right after leaving the shop. Right before screen re-drawing.

<!-- gh-comment-id:1133734147 --> @mikerro commented on GitHub (May 21, 2022): Ok, there's small "blink" when you start game, or right after leaving the shop. Right before screen re-drawing.
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@mikerro commented on GitHub (May 22, 2022):

It seems OK now. :)

<!-- gh-comment-id:1133980666 --> @mikerro commented on GitHub (May 22, 2022): It seems OK now. :)
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Reference: starred/scorch_src#245