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[GH-ISSUE #57] Fire too sensitive on a real machine (?) #234
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Originally created by @pkali on GitHub (May 10, 2022).
Original GitHub issue: https://github.com/pkali/scorch_src/issues/57
Originally assigned to: @pkali on GitHub.
https://www.youtube.com/watch?v=0WPCTQXpXlc from 00:54:25 to 01:01:00
It looks like the fire is being detected all the time. It might be some kind of an autofire or a fluke, but it needs checking.
@pkali commented on GitHub (May 12, 2022):
I've made a small util: https://github.com/pkali/scorch_src/blob/master/artwork/joytest.xex
if you can, please run it on your machine. If there are white drops when fire is not pressed or black drops when pressed, it means the joystick is a bit flaky. I'd love to see a report on this.
Possibly will have to rewrite joystick routines to work as in OS anyway (once a frame)
@pkali commented on GitHub (May 15, 2022):
changed TRIG0 --> TRIG0S. in buld 140. Pls report if it helped...
@pkali commented on GitHub (May 21, 2022):
I checked it on a real atari 800 and fake atari joystick, seems to be OK.