[GH-ISSUE #10] Add sound effects #190

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opened 2026-05-20 22:34:30 +02:00 by Pecus · 2 comments
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Originally created by @pkali on GitHub (Mar 20, 2022).
Original GitHub issue: https://github.com/pkali/scorch_src/issues/10

Add sound effects (maybe sampled? or mp0 (sound based on fft))

Originally created by @pkali on GitHub (Mar 20, 2022). Original GitHub issue: https://github.com/pkali/scorch_src/issues/10 Add sound effects (maybe sampled? or mp0 (sound based on fft))
Pecus added the help wantedenhancement labels 2026-05-20 22:34:30 +02:00
Pecus closed this issue 2026-05-20 22:34:30 +02:00
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@pkali commented on GitHub (May 3, 2022):

Sound effects must be pokey based, max 2 channels (SIO will be working during the game)

General SFX

  • tank shooting a shell
  • flight of the shell (possibly a procedural sound with pitch depending on shell height)
  • thunder (proposal)
  • seppuku
  • end of round
  • end of game

Weapons: (right indent means the weapon is a variation (louder?) of the preceding one

  • Baby Missile
    • Missile
  • Baby Nuke
    • Nuke
  • LeapFrog - no special sound needed (it is missile flight + missile explosion)
  • Funky Bomb - no special sound needed (it is missile flight + baby missile explosion)
  • MIRV - no special sound needed (it is missile flight + missile explosion)
  • Death s Head - 4 x Nuke
  • Tracer
    • Smoke Tracer
  • Baby Roller
    • Roller
    • Heavy Roller
  • Riot Charge
    • Riot Blast
  • Riot Bomb
    • Heavy Riot Bomb
  • Baby Digger
    • Digger
    • Heavy Digger
  • Baby Sandhog
    • Sandhog
    • Heavy Sandhog
  • Dirt Clod
    • Dirt Ball
    • Ton of Dirt
  • Liquid Dirt
  • Dirt Charge
  • Earth Disrupter
  • Plasma Blast
  • Laser

Long lasting sounds when a defense is active

  • Parachute
  • Shield
<!-- gh-comment-id:1116183696 --> @pkali commented on GitHub (May 3, 2022): Sound effects must be pokey based, max 2 channels (SIO will be working during the game) **General SFX** * tank shooting a shell * flight of the shell (possibly a procedural sound with pitch depending on shell height) * thunder (proposal) * seppuku * end of round * end of game **Weapons:** (right indent means the weapon is a variation (louder?) of the preceding one * Baby Missile - Missile * Baby Nuke * Nuke * LeapFrog - no special sound needed (it is missile flight + missile explosion) * Funky Bomb - no special sound needed (it is missile flight + baby missile explosion) * MIRV - no special sound needed (it is missile flight + missile explosion) * Death s Head - 4 x Nuke * Tracer * Smoke Tracer * Baby Roller * Roller * Heavy Roller * Riot Charge * Riot Blast * Riot Bomb * Heavy Riot Bomb * Baby Digger * Digger * Heavy Digger * Baby Sandhog * Sandhog * Heavy Sandhog * Dirt Clod * Dirt Ball * Ton of Dirt * Liquid Dirt * Dirt Charge * Earth Disrupter * Plasma Blast * Laser **Long lasting sounds when a defense is active** * Parachute * Shield
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@pkali commented on GitHub (May 9, 2022):

#139

<!-- gh-comment-id:1120655452 --> @pkali commented on GitHub (May 9, 2022): #139
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Reference: starred/scorch_src#190