Pecusx
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145af2c4e7
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C64 Nulear Winter works natively
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2023-05-16 09:44:08 +02:00 |
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Pecusx
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d54d630b4d
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No SoilDown after WhiteFlag bug fixed
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2023-05-15 22:54:24 +02:00 |
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Pecusx
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2577b71e01
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Code optimization for more than 6 tanks.
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2023-05-15 21:58:04 +02:00 |
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Pecusx
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d17d49c5f0
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Code cleanup and native graphics routines for C64 (almost).
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2023-05-15 19:54:22 +02:00 |
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Pecusx
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31646c65d3
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Manuals and code cleanup
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2023-05-15 15:13:36 +02:00 |
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Pecusx
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f0077adcdf
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Atari executables update.
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2023-05-13 12:59:15 +02:00 |
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Pecusx
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af101d46e9
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Calculate gains after sort results bug fixed
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2023-05-13 12:46:15 +02:00 |
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Pecusx
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663321be99
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Earned money in sort proc!
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2023-05-11 23:49:17 +02:00 |
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Pecusx
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cc806b6cc0
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And Human symbols on GameOver screen
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2023-05-11 15:33:24 +02:00 |
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Pecusx
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3f4fe9839b
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AI symbols on GameOver screen
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2023-05-11 14:59:58 +02:00 |
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Pecusx
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d36d5d3131
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Sort money
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2023-05-11 10:52:34 +02:00 |
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Pecusx
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62d838d7ed
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Sort bugfix #161 and optimization
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2023-05-11 00:38:40 +02:00 |
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Pecusx
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862ae9f640
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ShellDealay i proper file :)
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2023-05-09 15:50:19 +02:00 |
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Pecusx
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825ef76362
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Next... try ?
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2023-05-08 15:49:08 +02:00 |
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Pecusx
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c32d7b0ce4
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Next try...
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2023-05-08 11:54:34 +02:00 |
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Pecusx
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367e87093e
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Basic graphics routines in separate file and optimizations
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2023-05-04 19:19:12 +02:00 |
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Pecusx
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cf00674136
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Small optimization (better AI numbers)
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2023-05-04 08:57:30 +02:00 |
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Pecusx
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74df612e67
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RoboTank indicator on status line
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2023-05-02 17:56:22 +02:00 |
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Pecusx
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b83e4f7169
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AI level display
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2023-05-02 14:22:53 +02:00 |
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Pecusx
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17c4339a80
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Colors experiment
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2023-04-30 00:33:21 +02:00 |
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Pecusx
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b604851904
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One byte DirectHits counter
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2023-04-27 13:27:58 +02:00 |
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Pecusx
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1b6fdb6bb5
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Minimally faster AI targeting
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2023-04-26 14:40:11 +02:00 |
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Pecusx
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0e20f0e68d
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AI aiming after laser fixed :)
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2023-04-25 18:53:17 +02:00 |
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Pirx
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16d629d94d
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riliz pliz
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2023-04-22 15:07:02 -04:00 |
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Pecusx
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e8830401d0
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Better order of players in summary
If players have the same score, place is decided by "direct hits".
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2023-04-21 14:20:43 +02:00 |
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Pecusx
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b759091882
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Better keys description
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2023-04-21 10:02:52 +02:00 |
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Pecusx
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da99406bbd
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Second POKEY init (for ingame music)
And cleanup
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2023-04-21 08:49:13 +02:00 |
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Pecusx
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7088e02527
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"Stereo" in game.
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2023-04-20 21:07:08 +02:00 |
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Pecusx
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697a6ef9fe
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Mute second POKEY after splash screen
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2023-04-20 13:01:03 +02:00 |
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Pecusx
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6685ef1203
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"Stereo" (splash screen only)
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2023-04-20 10:38:46 +02:00 |
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Pecusx
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28e34f3c02
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The correct number of lines of text in GameOver (credits)
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2023-04-18 12:04:10 +02:00 |
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Pecusx
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14b35275f7
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Final (?) splash
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2023-04-17 22:10:42 +02:00 |
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Pecusx
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18107445e4
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16 lines down
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2023-04-17 18:05:10 +02:00 |
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Pecusx
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3a0600bd4d
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Better (?) splash
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2023-04-17 14:52:43 +02:00 |
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Pecusx
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df9db33c4b
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Ops. Word order.
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2023-04-17 08:59:53 +02:00 |
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Pecusx
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0b5029ddb9
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Better splash
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2023-04-17 08:48:27 +02:00 |
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Pecusx
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c9e8adb352
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Scorch title
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2023-04-17 00:07:36 +02:00 |
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Pecusx
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9aabd92d01
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Father unknown :)
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2023-04-16 23:11:04 +02:00 |
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Pecusx
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132cef82ee
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The Mother of All Games
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2023-04-13 12:09:46 +02:00 |
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Pecusx
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719b712451
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Welcome back KAZ! :)
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2023-04-08 00:11:05 +02:00 |
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Pecusx
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19b71664f1
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Compilation option: faster graphics routines / better compatibility.
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2023-04-05 14:27:08 +02:00 |
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Pecusx
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f2de25a769
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Better? "drawmountains"
Mountains are drawn only by the plot procedure.
Easier for the C64?
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2023-04-05 12:30:47 +02:00 |
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Pecusx
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16fc84aa6f
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Better keys description in main menu
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2023-04-04 14:44:58 +02:00 |
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Pecusx
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fa79836f77
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Code cleanup and optimizations
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2023-04-04 12:40:24 +02:00 |
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Pecusx
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f475999918
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Welcome xorcerer (sorry KAZ).
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2023-04-03 10:24:21 +02:00 |
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Pecusx
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2005f7bf98
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Better keys descriptions in menus
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2023-04-03 10:18:42 +02:00 |
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Pecusx
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ab965c00b4
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New splash screen (sorry KAZ :) ).
And start from "Polish Rainbow" color scheme.
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2023-04-02 15:44:19 +02:00 |
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Pecusx
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e1a930ca44
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More cleanup and optimization
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2023-03-29 20:20:26 +02:00 |
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Pecusx
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d12102ad60
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Code cleanup and optimization
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2023-03-28 19:07:04 +02:00 |
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Pecusx
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2de654db32
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Small optimizations in status line display proc
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2023-03-15 14:48:58 +01:00 |
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