Commit Graph

1198 Commits

Author SHA1 Message Date
Pecusx 85cac04328 Extra aiming fix. 2023-06-14 18:32:21 +02:00
Pecusx faa1426e1f AI aiming with barrel animation and sound 2023-06-14 17:28:25 +02:00
Pecusx 669fe6401f Cyborg & Spoiler aims better 2023-06-14 13:43:10 +02:00
Pecusx cace20c97e SoilDownTurbo SFX added 2023-06-13 19:03:25 +02:00
Pecusx c954e5fd74 Better place for clearing weapons lists (no flicker) 2023-06-13 15:04:50 +02:00
Pecusx 5d3248fb96 Cyborg is a little smarter :)
And manuals update.
2023-06-13 13:29:15 +02:00
Pecusx 0d2239b527 Faster response to START key in SoilDown 2023-06-13 11:08:37 +02:00
Pecusx 54c627b3b5 Clear weapon list before redraw
Better descriptions of new procedures and fix for bug in drawmountains (C64)
2023-06-13 10:56:52 +02:00
Pecusx acec79fee7 Defensive name in statusbar fix. 2023-06-13 08:56:34 +02:00
Pecusx 041cbe4537 Double cleaning of offensive text fixed. 2023-06-12 23:07:36 +02:00
Pecusx a4627fc042 And... faster SoilDown :) 2023-06-12 22:47:26 +02:00
Pecusx ccb360d168 SoilDownTurbo fixed, and added as option in Main Menu 2023-06-12 21:57:30 +02:00
Pecusx ecf02ed94c SoulDownTurbo works (press START key) 2023-06-12 20:03:44 +02:00
Pecusx 3787823288 Fast SoilDown ready! ?? 2023-06-12 19:39:56 +02:00
Pecusx f4d1865fd6 Fast SoilDown wirh range 2023-06-12 18:24:57 +02:00
Pecusx 7efb642300 Fast draw mountains fixed! 2023-06-12 14:26:06 +02:00
Pirx 0c1f2e5164 WUDSN updt 2023-06-11 23:25:51 -04:00
Pirx bf8a3ab336 dereming of residual spaces after weapon names 2023-06-06 09:42:16 -04:00
Pecusx 7b0f87cf60 Text operations speedup 2023-06-06 15:20:07 +02:00
Pecusx f2826159c4 And faster clearscreen :) 2023-06-06 13:03:59 +02:00
Pecusx 8a448a6e4b Faster clearscreen 2023-06-06 12:57:23 +02:00
Pecusx ce12e076cc Labels and comments 2023-06-06 09:39:46 +02:00
Pecusx c9e7f387bc Optimizations 2023-06-05 23:20:51 +02:00
Pecusx 263ca59d30 Fast SoilDown (test) 2023-06-05 21:34:08 +02:00
Pirx de0829665c another smol optimization based on a fact that you do not have to store a value before calling displaybyte proc 2023-06-04 10:05:24 -04:00
Pirx a52ce70cd1 smol optimization by setting default color value for DisplayOffTextNr 2023-06-03 23:43:40 -04:00
Pirx 790bfd51b5 smol optimization by moving out a portion of a proc to a separate subroutine 2023-06-03 23:27:06 -04:00
Pirx b97efd2f45 inventory price clearing fix binaries 2023-06-03 23:01:02 -04:00
Pirx 4a20319304 inventory price clearing fix 2023-06-03 22:59:51 -04:00
Pecusx b6dedef462 Nothing 2023-06-03 22:42:41 +02:00
Pirx 9d4ae43b24 source cleanup, requires mads 2023-06-03 or newer 2023-06-03 08:59:28 -04:00
Pirx 3e0b801e8f fresh page as requested 2023-06-03 00:13:01 -04:00
Pecusx daa9c4501f English manual update 2023-06-02 15:34:41 +02:00
Pecusx 221825e38b Stomp radius depends on force. 2023-06-02 15:06:48 +02:00
Pecusx 0e08053945 11 bytes 2023-06-02 14:55:55 +02:00
Pecusx 2a69608aff 4 bytes :) 2023-06-02 14:06:05 +02:00
Pecusx abb4bda381 Preparing to reorder characters 2023-06-02 13:03:33 +02:00
Pecusx 827ce08e9c Fix for Punch and rename to Stomp (new icon) 2023-06-02 08:48:19 +02:00
Pecusx 9259c7e314 Better Punch 2023-06-01 19:47:23 +02:00
Pecusx d81e619562 Force-dependent Punch radius - but no memory! 2023-06-01 19:19:57 +02:00
Pirx e7d24e82c1 bin updt 2023-06-01 10:06:40 -04:00
Pirx 43cbcef345 2 bytes 2023-06-01 10:06:06 -04:00
Pirx 01328bba50 bin updt 2023-06-01 09:23:51 -04:00
Pirx 7751ef7141 irgendwer 2 bytes 2023-06-01 08:56:00 -04:00
Pecusx e1f6cffcdc Minor optimizations 2023-06-01 14:35:25 +02:00
Pecusx 900cb9551a Better description 2023-06-01 13:21:36 +02:00
Pecusx 2d82073983 Fix for different types of joysticks in different ports. 2023-06-01 09:13:45 +02:00
Pecusx 1b99839d77 Small pause added after Punch (before Solidown) 2023-05-31 21:24:35 +02:00
Pecusx 7860a36410 Code cleanup 2023-05-31 20:06:12 +02:00
Pecusx 529f4db5f8 Main menu display speedup 2023-05-31 18:13:20 +02:00