diff --git a/scorch.xex b/scorch.xex index 9d91cf7..ef8801a 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/weapons.asm b/weapons.asm index ce999ee..eff3dd7 100644 --- a/weapons.asm +++ b/weapons.asm @@ -2095,7 +2095,7 @@ NoDefence rts ; END !!! AutoDefence ; now run defensive-aggressive weapon - Auto Defence! - sbb #255 LeapFrogAngle Angle ; swap angle (LeapFrogAngle - because we have strored angle in this variable) + sbb #180 LeapFrogAngle Angle ; swap angle (LeapFrogAngle - because we have strored angle in this variable) lsrw Force ; Force = Force / 2 - becouse earlier we multiplied by 2 mva #1 Erase ; now erase shield phx