First attempt at mobile tanks

This commit is contained in:
Pecusx
2022-08-19 13:17:14 +02:00
parent 38345c3359
commit e18c9714fd
6 changed files with 181 additions and 9 deletions
+7 -7
View File
@@ -285,7 +285,7 @@ WeaponPriceH ; weapons prices (tables with prices of weapons)
.by >price_Battery________
.by >price_Bal_Guidance___
.by >price_Horz_Guidance__
.by >price_Vert_Guidance__
.by >price_Floating_Tank__
.by >price_Lazy_Boy_______
.by >price_Parachute______
.by >price_StrongParachute
@@ -351,7 +351,7 @@ WeaponPriceL
.by <price_Battery________
.by <price_Bal_Guidance___
.by <price_Horz_Guidance__
.by <price_Vert_Guidance__
.by <price_Floating_Tank__
.by <price_Lazy_Boy_______
.by <price_Parachute______
.by <price_StrongParachute
@@ -423,7 +423,7 @@ WeaponUnits
.by 3 ;Battery________
.by 0 ;Bal_Guidance___
.by 0 ;Horz_Guidance__
.by 0 ;Vert_Guidance__
.by 5 ;Floating_Tank__
.by 0 ;Lazy_Boy_______
.by 3 ;Parachute______
.by 2 ;StrongParachute
@@ -454,7 +454,7 @@ PurchaseMeTable ;weapons good to be purchased by the robot
.by %00000000
.by 0 ; offset to defensives
; "White Flag ","Battery ","Bal Guidance ","Horz Guidance "
; "Vert Guidance ","Lazy Boy ","Parachute ","Strong Parachute"
; "Let's go! ","Lazy Boy ","Parachute ","Strong Parachute"
.by %01000011
; "Mag Deflector ","Shield ","Heavy Shield ","Force Shield "
; "Super Mag ","Bouncy Castle ","Long Barrel ","Nuclear Winter "
@@ -478,7 +478,7 @@ PurchaseMeTable2 ;weapons good to be purchased by the robot (Cyborg)
.by %00000000
.by 0 ; offset to defensives
; "White Flag ","Battery ","Bal Guidance ","Horz Guidance "
; "Vert Guidance ","Lazy Boy ","Parachute ","Strong Parachute"
; "Let's go! ","Lazy Boy ","Parachute ","Strong Parachute"
.by %01000001
; "Mag Deflector ","Shield ","Heavy Shield ","Force Shield "
; "Super Mag ","Bouncy Castle ","Long Barrel ","Nuclear Winter "
@@ -551,7 +551,7 @@ NamesOfWeapons ;the comment is an index in the tables
dta d"Battery " ; 49
dta d"Bal Guidance " ; 50
dta d"Horz Guidance " ; 51
dta d"Vert Guidance " ; 52
dta d"Let's go! " ; 52
dta d"Lazy Boy " ; 53
dta d"Parachute " ; 54 - no energy
dta d"Strong Parachute" ; 55 - with energy (earlier Battery)
@@ -568,7 +568,7 @@ DefensiveEnergy = * - 48
.by 00 ; Heat Guidance
.by 00 ; Bal Guidance
.by 00 ; Horz Guidance
.by 00 ; Vert Guidance
.by 00 ; Let's go!
.by 00 ; Lazy Boy
.by 00 ; Parachute
.by 99 ; Strong Parachute