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Second POKEY init (for ingame music)
And cleanup
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+6
-1
@@ -194,7 +194,6 @@ FirstZpageVariable = $57
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.ELSE
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icl 'lib/ATARISYS.ASM'
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icl 'lib/MACRO.ASM'
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;icl 'artwork/Scorch50.asm' ; splash screen and musix
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icl 'splash_v2/splash.asm' ; splash screen and musix
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.ENDIF
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@@ -337,6 +336,12 @@ no5200splash
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bne @-
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.IF TARGET = 800
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; pokeys init
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lda #3 ; stereo
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sta POKEY+$0f ; stereo
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sta POKEY+$1f ; stereo
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lda PAL
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and #%00001110
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bne NoRMT_PALchange
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