diff --git a/README.md b/README.md index 1b58ded..0bba3f0 100644 --- a/README.md +++ b/README.md @@ -14,9 +14,9 @@ Contributors: - Bocianu (@bocianu) - important ideas, FujiNet implementation, QA - Emkay - splash screen music -QA: Probabilitydragon, KrzysRog, Beeblebrox, EnderDude, lopezpb, Dracon, brad-colbert +QA: Probabilitydragon, KrzysRog, Beeblebrox, EnderDude, lopezpb, Dracon, brad-colbert, archon800, Shaggy the Atarian -You can contact us at pecus@poczta.fm or pirx@5oft.pl +You can contact us via [AtariAge](https://atariage.com) or [AtariOnLine](https://atarionline.pl) forums. This source code was originally compiled under [OMC65 crossassembler](https://github.com/pkali/omc65) and on 2012-06-21 translated to [mads](https://github.com/tebe6502/Mad-Assembler). @@ -47,6 +47,21 @@ With the advent of fujinet (https://fujinet.online/) we are thinking about makin ## Changes: +###### Build 147 +2022-07-10 +LOST build. We were watching [LOST party](https://www.lostparty.pl/2022/) streams so maybe a little less done, but still some nice improvements. +- new weapons by @Pecusx - Napalm and Hot Napalm. Fire penetrates all shields, so beware! +- status bar showing outdated info on the beginning of the round fix +- various small optimizations incl. memory usage, soildown, weapon ranges +- improved shapes of Heavy and Force Shields + +Issues closed: +- revert to the old but slightly improved version of showing angles (#105) +- zero page loading eliminated (#106) +- active player name appear over his tank when aiming (#107) +- configurable mountain heights (The Netherlands, Belgium, Czechia, Switzerland, Nepal) (#86) +- angle speeds up when joystick / keyboard are pressed (#75) + ###### Build 146 2022-07-03 Super heavy rewrite build.