From c12049d0d7eac5ffd3230f456af5afef26f0001b Mon Sep 17 00:00:00 2001 From: Pecusx Date: Thu, 2 Jun 2022 23:38:52 +0200 Subject: [PATCH] Sometimes no explosion - solved! A small change after a long analysis of the procedures "Fly" and "draw" - very hard work :) --- scorch.xex | Bin 38062 -> 38062 bytes weapons.asm | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/scorch.xex b/scorch.xex index 24fcbabf5923f35b273c90aaee152be221961d2b..e6fae494a8a6794a1c3a4794c23c46892d54e87d 100644 GIT binary patch delta 16 YcmZ3tl4;#arVaJJj3+lY`0BX>06$O$?f?J) delta 16 YcmZ3tl4;#arVaJJj3+iX`0BX>06$6w?EnA( diff --git a/weapons.asm b/weapons.asm index 3d239f2..0c1a02b 100644 --- a/weapons.asm +++ b/weapons.asm @@ -1780,7 +1780,7 @@ nowait lda HitFlag bne Hit - cpw ytraj+1 #screenheight + cpw ytraj+1 #screenheight+1 bcc YTrayLowerThanScreenHeight lda ytraj+2 bpl EndOfFlight