diff --git a/Atari/textproc.asm b/Atari/textproc.asm index 44b7d1f..9253538 100644 --- a/Atari/textproc.asm +++ b/Atari/textproc.asm @@ -1860,10 +1860,6 @@ ThisIsAI lda #char_computer ; Auto Defense symbol @ sta statusBuffer+80+21 - lda #char_bracketO ; ( - sta statusBuffer+80+22 - lda #char_bracketC ; ) - sta statusBuffer+80+39 lda ActiveDefenceWeapon,x bne ActiveDefence ; clear brackets @@ -1873,8 +1869,14 @@ ThisIsAI ; lda #0 ; #space == #0 tay jsr DisplayWeaponName.ClearingOnly + beq NoDefenceName ; like JMP ActiveDefence jsr DisplayWeaponName + lda #char_bracketO ; ( + sta statusBuffer+80+22 + lda #char_bracketC ; ) + sta statusBuffer+80+39 +NoDefenceName ;========================= ;displaying the energy of a tank diff --git a/scorch.bin b/scorch.bin index 136a52e..1987f62 100644 Binary files a/scorch.bin and b/scorch.bin differ diff --git a/scorch.xex b/scorch.xex index 983795b..59ff16b 100644 Binary files a/scorch.xex and b/scorch.xex differ