diff --git a/scorch.asm b/scorch.asm index a05254f..0fe91c6 100644 --- a/scorch.asm +++ b/scorch.asm @@ -1321,6 +1321,8 @@ getkeyend .proc RmtSongSelect ;-------------------------------------------------- ; starting song line 0-255 to A reg + bit noMusic + spl:lda #song_silencio ldx #MODUL ;hi byte of RMT module to Y reg jmp RASTERMUSICTRACKER ;Init, :RTS @@ -1346,6 +1348,7 @@ TankFont ;---------------------------------------------- icl 'variables.asm' ;---------------------------------------------- + ; reserved space for RMT player .ds $0320 .align $100 diff --git a/scorch.xex b/scorch.xex index bceb2a4..a8292ef 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/weapons.asm b/weapons.asm index 0b36923..963ae92 100644 --- a/weapons.asm +++ b/weapons.asm @@ -1243,12 +1243,8 @@ pressedM ; have you tried turning the music off and on again? lda #$ff eor:sta noMusic - bmi silencioMusico lda #song_ingame - bne @+ -silencioMusico - lda #song_silencio -@ jsr RmtSongSelect + jsr RmtSongSelect jsr WaitForKeyRelease jmp BeforeFire