diff --git a/game.asm b/game.asm index cbd880e..56246c0 100644 --- a/game.asm +++ b/game.asm @@ -449,6 +449,7 @@ GoExplosion jsr Explosion continueMainRoundLoopAfterSeppuku + mva #sfx_silencer sfx_effect AfterExplode jsr SoilDown ; allways diff --git a/scorch.bin b/scorch.bin index 831e846..970a470 100644 Binary files a/scorch.bin and b/scorch.bin differ diff --git a/scorch.xex b/scorch.xex index 7a0235c..92befed 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/weapons.asm b/weapons.asm index 7a0926c..3d594af 100644 --- a/weapons.asm +++ b/weapons.asm @@ -229,7 +229,6 @@ NoUpperCircle mva #sfx_nuke sfx_effect jsr GoXmissileWithSaveXYdraw NoLowerCircle - mva #sfx_silencer sfx_effect rts GoXmissileWithSaveXYdraw @@ -345,7 +344,6 @@ TankOutOfFire EndNurnedCheckLoop dex bpl BurnedCheckLoop - mva #sfx_silencer sfx_effect rts .endp ; ------------------------ @@ -514,7 +512,6 @@ DigDrawing dec:lda DigLong jpl BranchNotFinished DoNotPutDig - mva #sfx_silencer sfx_effect rts DiggerCharacter lda random @@ -559,7 +556,6 @@ dirtLoop lda radius cmp ExplosionRadius bne dirtLoop - mva #sfx_silencer sfx_effect rts .endp ; ------------------------ @@ -833,7 +829,6 @@ TankIsNotWithinTheRange EndOfDistanceCheckLoop dex jpl DistanceCheckLoop - mva #sfx_silencer sfx_effect rts .endp ; -----------------