From 90eff39dda2f6d8a059553c95566ecb5cc0f37eb Mon Sep 17 00:00:00 2001 From: Pecusx Date: Mon, 22 Aug 2022 20:30:24 +0200 Subject: [PATCH] Manuals update --- MANUAL_EN.md | 6 +++--- MANUAL_PL.md | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/MANUAL_EN.md b/MANUAL_EN.md index b0dfaf9..0cdc748 100644 --- a/MANUAL_EN.md +++ b/MANUAL_EN.md @@ -133,16 +133,16 @@ And here are the `ExplosionRadius` values for each weapon: | Baby Missile | 11 | | Missile | 17 | | Baby Nuke | 25 | -| Nuke | 31 | +| Nuke | 30 | | LeapFrog| 17 15 13 | | Funky Bomb | 21 11 (* 5) | | MIRV | 17 (* 5) | -| Death's Head | 31 (* 5) | +| Death's Head | 30 (* 5) | | Napalm | x 40 (this weapon is different and the distance from the center is not determined, simply any tank within range of the flames loses 40 units of energy - the ExplosionRadius variable is not used) | | Hot Napalm | x 80 (the same principle as in Napalm) | | Baby Roller | 11 | | Roller | 21 | -| Heavy Roller | 31 | +| Heavy Roller | 30 | | Riot Charge | 31 | | Riot Blast | 0 (in reality - 61 but with these weapons it is not taken into account when counting energy loss only the width of the ground to fall) | | Riot Bomb | 17 | diff --git a/MANUAL_PL.md b/MANUAL_PL.md index c0c6e81..dbcb154 100644 --- a/MANUAL_PL.md +++ b/MANUAL_PL.md @@ -129,16 +129,16 @@ A oto wartości promienia rażenia (ExplosionRadius) dla poszczególnych broni: | Baby Missile | 11 | | Missile | 17 | | Baby Nuke | 25 | -| Nuke | 31 | +| Nuke | 30 | | LeapFrog| 17 15 13 | | Funky Bomb | 21 11 (* 5) | | MIRV | 17 (* 5) | -| Death's Head | 31 (* 5) | +| Death's Head | 30 (* 5) | | Napalm | x 40 (ta broń jest inna i nie jest wyznaczana odległość od centrum, po prostu każdy czołg znajdujący się w zasięgu płomieni traci 40 jednostek energii - zmienna ExplosionRadius nie jest używana) | | Hot Napalm | x 80 (zasada taka jak w Napalm) | | Baby Roller | 11 | | Roller | 21 | -| Heavy Roller | 31 | +| Heavy Roller | 30 | | Riot Charge | 31 | | Riot Blast | 0 (tak na prawdę - 61 ale przy tych broniach nie jest brana pod uwagę przy liczeniu ubytku energii tylko szerokości gruntu do opadnięcia) | | Riot Bomb | 17 |