mirror of
https://github.com/pkali/scorch_src.git
synced 2026-05-20 22:34:21 +02:00
Manuals update
This commit is contained in:
+1
-1
@@ -19,9 +19,9 @@ On the first screen, you can configure gameplay options:
|
||||
* bump - the right and left walls deflect projectiles that want to fly through them
|
||||
* boxy - just like bump, except that the "ceiling" also reflects projectiles
|
||||
* rand - at the beginning of each round, one of the above 4 ways the walls work is drawn.
|
||||
|
||||
During gameplay, the current mode of the walls is represented by the color of the screen frame: none - black, wrap - purple, bump - blue, boxy - green.
|
||||
|
||||
Translated with www.DeepL.com/Translator (free version)
|
||||
Select options with cursor keys or joystick.
|
||||
|
||||
The [RETURN] key or Joystick button moves to the next screen.
|
||||
|
||||
Reference in New Issue
Block a user