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v1.10
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@@ -19,7 +19,7 @@ QA: Probabilitydragon, KrzysRog, Beeblebrox, EnderDude, lopezpb, Dracon, brad-co
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You can contact us via [AtariAge](https://atariage.com) or [AtariOnLine](https://atarionline.pl) forums.
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This source code was originally compiled under [OMC65 crossassembler](https://github.com/pkali/omc65) and on 2012-06-21 translated to [mads](https://github.com/tebe6502/Mad-Assembler).
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This source code was originally compiled with [OMC65 crossassembler](https://github.com/pkali/omc65) and on 2012-06-21 translated to [mads](https://github.com/tebe6502/Mad-Assembler).
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Compilation: `mads scorch.asm -o:scorch.xex`
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@@ -44,10 +44,37 @@ Originally most variables were in Polish, comments were sparse, but we wanted to
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Because of being always short of time/energy (to finish the game) we decided it must go in 'English' to let other people work on it.
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It never happened, but we got some encouraging comments and we are still trying to do something from time to time.
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With the advent of fujinet (https://fujinet.online/) we are thinking about making the game interplanetary, err, with multiplayer over the net. We'll see.
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With the advent of [fujinet](https://fujinet.online/) we are thinking about making the game interplanetary, err, with multiplayer over the net. We'll see.
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## Changes:
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###### Version 1.00
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2022-08-21
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My hovercraft is full of eels.
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This release brings a swath of gameplay updates and a generous dose of a new silliness.
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[English](https://github.com/pkali/scorch_src/blob/master/MANUAL_EN.md) and [Polish](https://github.com/pkali/scorch_src/blob/master/MANUAL_PL.md) language manual drafts are available in the repository. Please help us with the English one as we are not native speakers.
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Version number bump reflects number of unreleased versions and amount of changes.
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Changes:
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* Defensive weapons can be activated before the round to make for the unbeatable aiming precision of the robotanks.
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* Fixed bug with Long Schlong activation taking one Schlong too many.
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* Smoke Tracer not disappearing smoke fixed.
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* Bug allowing for infinite shooting outside the screen fixed.
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* Tank colors and P/M sequence as devised by Adam, the gfx artist. Tanks differ more and look better. https://github.com/pkali/scorch_src/issues/119
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* New item in the shop - loot box "Buy me!" with a surprise inside. https://github.com/pkali/scorch_src/issues/97
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* Tank names can have s p a c e s now! https://github.com/pkali/scorch_src/issues/120
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* Tanks are mobile now thanks to the new defensive option - Hovercraft https://github.com/pkali/scorch_src/issues/52
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* Main atari library switched to a more standard version based on Mapping the Atari
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* Huge memory optimizations to allow for the new features.
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* Narrow screen in shop / inventory (many bytes saved).
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* Explosion range corrections for a rare event of non-lethal Nuke explosions.
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* Pressing [A] jumps into defensive weapons activation directly.
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* Elusive randomize force error causing rare hangups for Tosser fixed.
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* Activation of defensive weapons moved to front.
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* Additional SFX for new weapons.
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###### Version 1.00
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2022-08-13
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