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build 136
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+2
-27
@@ -115,16 +115,6 @@ VOID
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pla
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sta TankNr
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; this is to fix bug MIRV loops #6
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; the issue was that after MIRV the flight routine called here
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; was mirving. This happened when a tank dies by MIRV and then
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; leapfrogs
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tax
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lda #4 ; leapfrog
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sta ActiveWeapon,x
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; it looks like force is divided by 4 here BUT"
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; in Flight routine force is multiplied by 2 and left
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; so, we have Force divided by 2 here (not accurately)
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@@ -204,13 +194,6 @@ EndOfLeapping
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pla
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sta TankNr
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; this is to fix bug MIRV loops #6
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; the issue was that after MIRV the flight routine called here
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; was mirving. This happened when a tank dies by MIRV and then
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; leapfrogs
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tax
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lda #5 ; fynkybomb
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sta ActiveWeapon,x
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mva #5 FunkyBombCounter
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FunkyBombLoop
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mva #1 tracerflag
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@@ -560,24 +543,16 @@ LaserMisses
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lda #1
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sta radius
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sta color
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;ora ExplosionRadius ;making sure the ExplosionRadius is odd
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;sta ExplosionRadius
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ExplosionLoop
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jsr circle
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inc ydraw
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jsr circle
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dec ydraw
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inc:inc radius
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:2 inc radius
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lda radius
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cmp ExplosionRadius
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bne ExplosionLoop
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bcc ExplosionLoop
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lda #0
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sta color
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ExplosionLoop2
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jsr circle
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inc ydraw
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jsr circle
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dec ydraw
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dec radius
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lda radius
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bne ExplosionLoop2
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