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build 139
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@@ -257,6 +257,7 @@ NextChar03
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; here we must jump in after each purchase
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; to generate again list of available weapons
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AfterPurchase
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mva #sfx_purchase sfx_effect
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ldx tanknr
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lda moneyL,x
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sta decimal
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@@ -995,6 +996,7 @@ nextchar05
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iny
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cpy #$08
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bne nextchar05
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mva #sfx_next_player sfx_effect
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rts
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.endp
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