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No holes :)
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@@ -1199,7 +1199,7 @@ brickcolorTab
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mwa #dl dlptrs
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mwa #dl dlptrs
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vdli DLI
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vdli DLI
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ClearTables
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; prepare mem address tables (for "snake" routine)
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; prepare mem address tables (for "snake" routine)
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@@ -1230,7 +1230,6 @@ initLoop1
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cpx #maxMemory-1
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cpx #maxMemory-1
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bne initLoop1
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bne initLoop1
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;snake memory addressess initialized!
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;snake memory addressess initialized!
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ClearTables
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;clear the balleXistenZ (nothing is bouncing!)
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;clear the balleXistenZ (nothing is bouncing!)
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;and other tables
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;and other tables
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ldx #0
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ldx #0
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