.enum @@dmactl blank = %00 narrow = %01 standard= %10 wide = %11 missiles= %100 players = %1000 lineX1 = %10000 lineX2 = %00000 dma = %100000 .ende .enum @@pmcntl missiles= %1 players = %10 trigs = %100 .ende .enum @@gtictl prior0 = %0 prior1 = %1 prior2 = %10 prior4 = %100 prior8 = %1000 ply5 = %10000 ; Fifth Player Enable mlc = %100000 ; Multiple Color Player Enable mode9 = %01000000 mode10 = %10000000 mode11 = %11000000 .ende * --------------------------------------------------------------------------------------------- * --- GTIA * --------------------------------------------------------------------------------------------- gtictl = PRIOR ; rejestr kontroli układu GTIA gtiactl = gtictl pmcntl = GRACTL ; rejestr kontroli graczy i pocisków * --------------------------------------------------------------------------------------------- * --- POKEY * --------------------------------------------------------------------------------------------- irqens = $0010 ; rejestr-cień IRQEN irqstat = $0011 ; rejestr-cień IRQST skstres = SKRES ; rejestr statusu złącza szeregowego (Z) * --------------------------------------------------------------------------------------------- * --- ANTIC * --------------------------------------------------------------------------------------------- chrctl = CHACTL ; rejestr kontroli wyświetlania znaków