Pecusx
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3d728340ab
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Faster status line updates after AI uses defensives
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2023-06-25 13:05:26 +02:00 |
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Pecusx
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3628cf8be9
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Credits optimization.
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2023-06-23 14:12:17 +02:00 |
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Pecusx
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8569f8be8e
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Cyborg's battery SFX and optimization
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2023-06-21 21:15:47 +02:00 |
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Pecusx
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7eef3851e7
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Smarter bittable generation (thanks @jhusak)
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2023-06-21 14:06:26 +02:00 |
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Pecusx
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189d3ed593
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Long (generated) bittables for fastest plot and point
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2023-06-21 09:43:29 +02:00 |
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Pecusx
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a27d7ad0ae
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Font in lang select menu
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2023-06-20 08:51:22 +02:00 |
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Pecusx
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ff59ce3205
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Preparing for the manual
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2023-06-19 20:03:28 +02:00 |
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Pecusx
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b156b301f9
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AI battery with SFX
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2023-06-19 09:56:31 +02:00 |
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Pecusx
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e201bf6fe0
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Energy updates on status bar after AI uses battery
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2023-06-18 14:53:13 +02:00 |
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Pecusx
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86d26fe2a1
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Napalm and Diggers optimizations (TypeChar)
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2023-06-16 17:47:10 +02:00 |
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Pecusx
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7621f70656
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Better force display before AI aiming.
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2023-06-15 00:30:45 +02:00 |
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Pecusx
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4e6b29add7
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Very old digger bug fixed!
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2023-06-14 22:55:34 +02:00 |
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Pecusx
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85cac04328
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Extra aiming fix.
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2023-06-14 18:32:21 +02:00 |
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Pecusx
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faa1426e1f
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AI aiming with barrel animation and sound
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2023-06-14 17:28:25 +02:00 |
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Pecusx
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669fe6401f
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Cyborg & Spoiler aims better
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2023-06-14 13:43:10 +02:00 |
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Pecusx
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cace20c97e
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SoilDownTurbo SFX added
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2023-06-13 19:03:25 +02:00 |
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Pecusx
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c954e5fd74
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Better place for clearing weapons lists (no flicker)
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2023-06-13 15:04:50 +02:00 |
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Pecusx
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5d3248fb96
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Cyborg is a little smarter :)
And manuals update.
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2023-06-13 13:29:15 +02:00 |
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Pecusx
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0d2239b527
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Faster response to START key in SoilDown
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2023-06-13 11:08:37 +02:00 |
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Pecusx
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54c627b3b5
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Clear weapon list before redraw
Better descriptions of new procedures and fix for bug in drawmountains (C64)
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2023-06-13 10:56:52 +02:00 |
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Pecusx
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acec79fee7
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Defensive name in statusbar fix.
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2023-06-13 08:56:34 +02:00 |
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Pecusx
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041cbe4537
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Double cleaning of offensive text fixed.
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2023-06-12 23:07:36 +02:00 |
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Pecusx
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a4627fc042
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And... faster SoilDown :)
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2023-06-12 22:47:26 +02:00 |
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Pecusx
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ccb360d168
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SoilDownTurbo fixed, and added as option in Main Menu
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2023-06-12 21:57:30 +02:00 |
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Pecusx
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ecf02ed94c
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SoulDownTurbo works (press START key)
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2023-06-12 20:03:44 +02:00 |
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Pecusx
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3787823288
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Fast SoilDown ready! ??
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2023-06-12 19:39:56 +02:00 |
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Pecusx
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f4d1865fd6
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Fast SoilDown wirh range
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2023-06-12 18:24:57 +02:00 |
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Pecusx
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7efb642300
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Fast draw mountains fixed!
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2023-06-12 14:26:06 +02:00 |
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Pirx
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bf8a3ab336
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dereming of residual spaces after weapon names
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2023-06-06 09:42:16 -04:00 |
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Pecusx
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7b0f87cf60
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Text operations speedup
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2023-06-06 15:20:07 +02:00 |
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Pecusx
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f2826159c4
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And faster clearscreen :)
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2023-06-06 13:03:59 +02:00 |
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Pecusx
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8a448a6e4b
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Faster clearscreen
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2023-06-06 12:57:23 +02:00 |
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Pecusx
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ce12e076cc
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Labels and comments
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2023-06-06 09:39:46 +02:00 |
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Pecusx
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c9e7f387bc
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Optimizations
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2023-06-05 23:20:51 +02:00 |
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Pecusx
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263ca59d30
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Fast SoilDown (test)
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2023-06-05 21:34:08 +02:00 |
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Pirx
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de0829665c
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another smol optimization based on a fact that you do not have to store a value before calling displaybyte proc
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2023-06-04 10:05:24 -04:00 |
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Pirx
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a52ce70cd1
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smol optimization by setting default color value for DisplayOffTextNr
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2023-06-03 23:43:40 -04:00 |
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Pirx
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790bfd51b5
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smol optimization by moving out a portion of a proc to a separate subroutine
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2023-06-03 23:27:06 -04:00 |
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Pirx
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4a20319304
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inventory price clearing fix
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2023-06-03 22:59:51 -04:00 |
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Pecusx
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b6dedef462
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Nothing
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2023-06-03 22:42:41 +02:00 |
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Pirx
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3e0b801e8f
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fresh page as requested
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2023-06-03 00:13:01 -04:00 |
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Pecusx
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221825e38b
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Stomp radius depends on force.
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2023-06-02 15:06:48 +02:00 |
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Pecusx
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0e08053945
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11 bytes
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2023-06-02 14:55:55 +02:00 |
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Pecusx
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2a69608aff
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4 bytes :)
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2023-06-02 14:06:05 +02:00 |
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Pecusx
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827ce08e9c
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Fix for Punch and rename to Stomp (new icon)
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2023-06-02 08:48:19 +02:00 |
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Pecusx
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9259c7e314
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Better Punch
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2023-06-01 19:47:23 +02:00 |
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Pecusx
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d81e619562
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Force-dependent Punch radius - but no memory!
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2023-06-01 19:19:57 +02:00 |
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Pirx
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e7d24e82c1
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bin updt
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2023-06-01 10:06:40 -04:00 |
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Pirx
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01328bba50
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bin updt
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2023-06-01 09:23:51 -04:00 |
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Pecusx
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e1f6cffcdc
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Minor optimizations
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2023-06-01 14:35:25 +02:00 |
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