Commit Graph

1085 Commits

Author SHA1 Message Date
Pecusx 3787823288 Fast SoilDown ready! ?? 2023-06-12 19:39:56 +02:00
Pecusx f4d1865fd6 Fast SoilDown wirh range 2023-06-12 18:24:57 +02:00
Pecusx 7efb642300 Fast draw mountains fixed! 2023-06-12 14:26:06 +02:00
Pirx 0c1f2e5164 WUDSN updt 2023-06-11 23:25:51 -04:00
Pirx bf8a3ab336 dereming of residual spaces after weapon names 2023-06-06 09:42:16 -04:00
Pecusx 7b0f87cf60 Text operations speedup 2023-06-06 15:20:07 +02:00
Pecusx f2826159c4 And faster clearscreen :) 2023-06-06 13:03:59 +02:00
Pecusx 8a448a6e4b Faster clearscreen 2023-06-06 12:57:23 +02:00
Pecusx ce12e076cc Labels and comments 2023-06-06 09:39:46 +02:00
Pecusx c9e7f387bc Optimizations 2023-06-05 23:20:51 +02:00
Pecusx 263ca59d30 Fast SoilDown (test) 2023-06-05 21:34:08 +02:00
Pirx de0829665c another smol optimization based on a fact that you do not have to store a value before calling displaybyte proc 2023-06-04 10:05:24 -04:00
Pirx a52ce70cd1 smol optimization by setting default color value for DisplayOffTextNr 2023-06-03 23:43:40 -04:00
Pirx 790bfd51b5 smol optimization by moving out a portion of a proc to a separate subroutine 2023-06-03 23:27:06 -04:00
Pirx b97efd2f45 inventory price clearing fix binaries 2023-06-03 23:01:02 -04:00
Pirx 4a20319304 inventory price clearing fix 2023-06-03 22:59:51 -04:00
Pecusx b6dedef462 Nothing 2023-06-03 22:42:41 +02:00
Pirx 9d4ae43b24 source cleanup, requires mads 2023-06-03 or newer 2023-06-03 08:59:28 -04:00
Pirx 3e0b801e8f fresh page as requested 2023-06-03 00:13:01 -04:00
Pecusx daa9c4501f English manual update 2023-06-02 15:34:41 +02:00
Pecusx 221825e38b Stomp radius depends on force. 2023-06-02 15:06:48 +02:00
Pecusx 0e08053945 11 bytes 2023-06-02 14:55:55 +02:00
Pecusx 2a69608aff 4 bytes :) 2023-06-02 14:06:05 +02:00
Pecusx abb4bda381 Preparing to reorder characters 2023-06-02 13:03:33 +02:00
Pecusx 827ce08e9c Fix for Punch and rename to Stomp (new icon) 2023-06-02 08:48:19 +02:00
Pecusx 9259c7e314 Better Punch 2023-06-01 19:47:23 +02:00
Pecusx d81e619562 Force-dependent Punch radius - but no memory! 2023-06-01 19:19:57 +02:00
Pirx e7d24e82c1 bin updt 2023-06-01 10:06:40 -04:00
Pirx 43cbcef345 2 bytes 2023-06-01 10:06:06 -04:00
Pirx 01328bba50 bin updt 2023-06-01 09:23:51 -04:00
Pirx 7751ef7141 irgendwer 2 bytes 2023-06-01 08:56:00 -04:00
Pecusx e1f6cffcdc Minor optimizations 2023-06-01 14:35:25 +02:00
Pecusx 900cb9551a Better description 2023-06-01 13:21:36 +02:00
Pecusx 2d82073983 Fix for different types of joysticks in different ports. 2023-06-01 09:13:45 +02:00
Pecusx 1b99839d77 Small pause added after Punch (before Solidown) 2023-05-31 21:24:35 +02:00
Pecusx 7860a36410 Code cleanup 2023-05-31 20:06:12 +02:00
Pecusx 529f4db5f8 Main menu display speedup 2023-05-31 18:13:20 +02:00
Pecusx de785b5fc3 Manuals upddate (Joy 2B+) 2023-05-31 17:45:18 +02:00
Pecusx 29229bd37f Manuals update (Punch) 2023-05-31 15:11:56 +02:00
Pecusx 770e468adb Small improvement in Joy 2B+ 2023-05-31 14:55:18 +02:00
Pecusx 9201497d29 Weapon lists code optimization 2023-05-31 14:20:28 +02:00
Pecusx 15f66500b8 Second button in Joy B2+ works 2023-05-31 09:08:35 +02:00
Pecusx a759699523 Second fire support #17 2023-05-30 13:37:27 +02:00
Pecusx 00adbc4cfc New weapon "Punch" #68 (replaces Baby Sandhog) 2023-05-30 10:24:45 +02:00
Pecusx 09f05f783e Hovercraft landing fix 2023-05-29 22:23:53 +02:00
Pecusx bfe0b41776 Punch checks screen edges 2023-05-29 16:11:11 +02:00
Pecusx 3f4c941f6f New weapon (Punch) and optimization 2023-05-29 14:50:50 +02:00
Pecusx 2026313585 Initial MaxForce calculated by procedure. 2023-05-28 12:05:59 +02:00
Pecusx 485ce8e721 MaxFoce starts from 990 now. 2023-05-27 20:45:03 +02:00
Pecusx 2ee718ce63 Offensive text fix and optimization 2023-05-25 23:30:48 +02:00