Commit Graph

42 Commits

Author SHA1 Message Date
Pecusx 189d3ed593 Long (generated) bittables for fastest plot and point 2023-06-21 09:43:29 +02:00
Pecusx b156b301f9 AI battery with SFX 2023-06-19 09:56:31 +02:00
Pecusx e201bf6fe0 Energy updates on status bar after AI uses battery 2023-06-18 14:53:13 +02:00
Pecusx 86d26fe2a1 Napalm and Diggers optimizations (TypeChar) 2023-06-16 17:47:10 +02:00
Pecusx 4e6b29add7 Very old digger bug fixed! 2023-06-14 22:55:34 +02:00
Pecusx 85cac04328 Extra aiming fix. 2023-06-14 18:32:21 +02:00
Pecusx faa1426e1f AI aiming with barrel animation and sound 2023-06-14 17:28:25 +02:00
Pecusx 54c627b3b5 Clear weapon list before redraw
Better descriptions of new procedures and fix for bug in drawmountains (C64)
2023-06-13 10:56:52 +02:00
Pecusx 7efb642300 Fast draw mountains fixed! 2023-06-12 14:26:06 +02:00
Pirx de0829665c another smol optimization based on a fact that you do not have to store a value before calling displaybyte proc 2023-06-04 10:05:24 -04:00
Pirx a52ce70cd1 smol optimization by setting default color value for DisplayOffTextNr 2023-06-03 23:43:40 -04:00
Pirx 790bfd51b5 smol optimization by moving out a portion of a proc to a separate subroutine 2023-06-03 23:27:06 -04:00
Pirx b97efd2f45 inventory price clearing fix binaries 2023-06-03 23:01:02 -04:00
Pirx 3e0b801e8f fresh page as requested 2023-06-03 00:13:01 -04:00
Pecusx e1f6cffcdc Minor optimizations 2023-06-01 14:35:25 +02:00
Pecusx 2d82073983 Fix for different types of joysticks in different ports. 2023-06-01 09:13:45 +02:00
Pecusx 15f66500b8 Second button in Joy B2+ works 2023-05-31 09:08:35 +02:00
Pecusx 2ee718ce63 Offensive text fix and optimization 2023-05-25 23:30:48 +02:00
Pecusx 1389675fce Minor optimizations 2023-05-25 21:40:06 +02:00
Pecusx 1edf0d5a1e Better numers in default tank names 2023-05-25 08:47:58 +02:00
Pecusx 9a18bf6c8d New dafault tanks names 2023-05-24 19:54:23 +02:00
Pecusx 9be7a6577a Prepare to better default tank names 2023-05-24 19:10:13 +02:00
Pecusx 2f0ea11d2e Fix for minimal mountain height drawing. 2023-05-23 19:17:55 +02:00
Pecusx 4e73e406a3 Significant acceleration of drawing mountains on C64 :) 2023-05-23 14:23:09 +02:00
Pecusx b2770d9b82 Faster C64 drawmountains proc. 2023-05-22 23:41:12 +02:00
Pirx cc99866a12 jsr/rts to jmp optimiz 2023-05-21 09:25:22 -04:00
Pecusx eb15ce0d78 Exit optimizations and better delay for C64 2023-05-19 10:24:25 +02:00
Pecusx 2577b71e01 Code optimization for more than 6 tanks. 2023-05-15 21:58:04 +02:00
Pecusx d17d49c5f0 Code cleanup and native graphics routines for C64 (almost). 2023-05-15 19:54:22 +02:00
Pecusx ce6f7b3406 Better C64 code 2023-05-15 18:15:56 +02:00
Pecusx 7f0643c47e C64 executable update 2023-05-13 18:18:04 +02:00
Pecusx 1705c48d79 C64 wall type indicator 2023-05-09 21:18:53 +02:00
Pecusx 862ae9f640 ShellDealay i proper file :) 2023-05-09 15:50:19 +02:00
Pecusx 6cf4a6d989 Better C64 wait 2023-05-09 15:25:45 +02:00
Pecusx 0385423fb0 Wait macro for C64 2023-05-09 14:43:18 +02:00
Pecusx 5693fffd8a C64 colors 2023-05-09 12:40:57 +02:00
Pecusx f79da6ac0f First attempt - done! 2023-05-08 22:24:20 +02:00
Pecusx 1ce1e978bb First "working" try 2023-05-08 21:45:08 +02:00
Pecusx 11d9e99b5c New set hires proc 2023-05-08 20:28:24 +02:00
Pecusx 825ef76362 Next... try ? 2023-05-08 15:49:08 +02:00
Pecusx c32d7b0ce4 Next try... 2023-05-08 11:54:34 +02:00
Pecusx 56a756f0ba First C64 compilation 2023-05-08 11:30:10 +02:00