Added option to select random mountains for each round.

This commit is contained in:
Pecusx
2023-07-31 14:00:18 +02:00
parent 376f08fe35
commit fb29667ea2
11 changed files with 35 additions and 12 deletions
+3 -2
View File
@@ -26,7 +26,7 @@
;---------------------------------------------------
.macro build
dta d"1.32" ; number of this build (4 bytes)
dta d"1.33" ; number of this build (4 bytes)
.endm
.macro RMTSong
@@ -38,13 +38,14 @@
icl 'definitions.asm'
;---------------------------------------------------
FirstZpageVariable = $54
FirstZpageVariable = $53
.zpvar DliColorBack .byte = FirstZpageVariable
.zpvar ClearSky .byte ; $ff - Crear sky during drawmountains, 0 - no clear sky
.zpvar PaddleState .byte ; old state 2nd button for 2 buttons joysticks
.zpvar GradientNr .byte
.zpvar GradientColors .word
.zpvar WindChangeInRound .byte ; wind change after each turn (not round only) flag - (0 - round only, >0 - each turn)
.zpvar RandomMountains .byte ; mountains type change after each turn flag - (0 - round only, >0 - each turn)
.zpvar FastSoilDown .byte ; 0 - standard, >0 - fast
.zpvar JoystickNumber .byte
.zpvar LazyFlag .byte ; 7 bit - run Lazy Darwin, 6 bit - run Lazy Boy or Darwin (!) after inventory, 0 - nothing