From f15e815c1ac83cf81043ed1e09157c1b237c7d31 Mon Sep 17 00:00:00 2001 From: pkali Date: Tue, 7 Feb 2023 02:26:03 -0500 Subject: [PATCH] readme updt --- README.md | 15 +++++++++++++++ artwork/Scorch50.asm | 2 +- scorch.asm | 2 +- 3 files changed, 17 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 402a764..d3d77bf 100644 --- a/README.md +++ b/README.md @@ -51,6 +51,21 @@ With the advent of [fujinet](https://fujinet.online/) we are thinking about maki ## Changelog: +###### Version 1.27 +2023-02-07 + +Late evening edition. It is 2:11 am and I am writing this instead of dreaming of electric sheep. +Our Senior Executive Art Director @+Adam+ ordered us to stop procrastinating and finally release the version with colorized mountains. So here it is. Enjoy :) +Please note you can still press [Tab] or [5] in the main menu and revert to the classic or classy look of the "Polish rainbow" (it's a reference to a strangely accurate Wulffmorgenthaler comic strip: https://i.imgur.com/HMctP.jpg) +Other changes: +- nicer Lazy targeting and "visual Debug" for Lazy Boys +- extreme memory optimizations to fit 2 new texts from @RB5200 based on "Sandford and Son" +- fix for [G] key bug when turn wind changes were selected +- fix for Lazy Boys deactivation bug +- PAL mode now has got the full-color table, so it is possible to adjust colors better +- the x-position of tanks was always adjusted to even X values, this is no more, which saves some hassle and unnecessary tank shakes left and right. As tanks are painted with sprites of a lower resolution, a rare artifact might appear here and there. +- improved tank shapes + ###### Version 1.26 2023-01-23 diff --git a/artwork/Scorch50.asm b/artwork/Scorch50.asm index fd231d5..216e32b 100644 --- a/artwork/Scorch50.asm +++ b/artwork/Scorch50.asm @@ -760,7 +760,7 @@ quit ini main ; --- - opt l- + ;opt l- ; this stops the listing .MACRO SPRITES missiles diff --git a/scorch.asm b/scorch.asm index 8bb8500..d10cdf4 100644 --- a/scorch.asm +++ b/scorch.asm @@ -187,7 +187,7 @@ FirstZpageVariable = $57 _atari = $fd ; not used in 5200 _none = $0f - .ende */ + .ende .ELSE icl 'lib/ATARISYS.ASM' icl 'lib/MACRO.ASM'