diff --git a/artwork/sfx/rmtplayr_game.asm b/artwork/sfx/rmtplayr_game.asm index d1cf105..a92eeaa 100644 --- a/artwork/sfx/rmtplayr_game.asm +++ b/artwork/sfx/rmtplayr_game.asm @@ -29,7 +29,6 @@ TRACKS equ 4 ; EIF ;* PLAYER = * - .ECHO 'PLAYER addr:',* IFT TRACKS>4 org PLAYER-$400+$40 ELS diff --git a/artwork/sfx/scorch_trial0d_stripped.rmt b/artwork/sfx/scorch_trial0d_stripped.rmt new file mode 100644 index 0000000..011c6ca Binary files /dev/null and b/artwork/sfx/scorch_trial0d_stripped.rmt differ diff --git a/definitions.asm b/definitions.asm index 86f152a..d8d7814 100644 --- a/definitions.asm +++ b/definitions.asm @@ -103,4 +103,5 @@ sfx_silencer = $15 sfx_next_player = $16 sfx_purchase = $17 sfx_keyclick = $18 - +sfx_shoot = $19 +sfx_seppuku = $1a diff --git a/scorch.asm b/scorch.asm index 09df568..1fbbe84 100644 --- a/scorch.asm +++ b/scorch.asm @@ -379,7 +379,7 @@ DoNotFinishTheRound bcc @+ mva #0 noDeathCounter - + mva #sfx_seppuku sfx_effect jsr DisplaySeppuku jmp Seppuku @@ -1210,14 +1210,15 @@ TankFont .align $100 .ECHO 'PLAYER: ',* icl 'artwork/sfx/rmtplayr_game.asm' - opt h- ;RMT module is standard Atari binary file already - ins "artwork/sfx/scorch_trial09_stripped.rmt" ;include music RMT module + +MODUL equ $b000 ;address of RMT module + opt h- ;RMT module is standard Atari binary file already + ins "artwork/sfx/scorch_trial0d_stripped.rmt" ;include music RMT module opt h+ ; ; -MODUL equ $b000 ;address of RMT module TheEnd - .ECHO 'TheEnd:',TheEnd + .ECHO 'TheEnd: ',TheEnd .if TheEnd > PMGraph + $300 .error memory conflict diff --git a/scorch.xex b/scorch.xex index 8aa2951..4043c6d 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/weapons.asm b/weapons.asm index 79161a2..20be97e 100755 --- a/weapons.asm +++ b/weapons.asm @@ -1173,6 +1173,7 @@ CTRLpressedTAB pressedSpace ;================================= ;we shoot here!!! + mva #sfx_shoot sfx_effect RTS .endp