diff --git a/definitions.asm b/definitions.asm index f4b1e52..a9d3904 100644 --- a/definitions.asm +++ b/definitions.asm @@ -202,5 +202,4 @@ song_silencio = $00 song_main_menu = $02 song_ingame = $06 song_round_over = $0b -song_game_over = $0e -song_ending_looped = $11 +song_ending_looped = $0e diff --git a/scorch.asm b/scorch.asm index 831e403..de37aa9 100644 --- a/scorch.asm +++ b/scorch.asm @@ -1501,7 +1501,7 @@ TankFont MODUL equ $b000 ;address of RMT module opt h- ;RMT module is standard Atari binary file already - ins "artwork/sfx/scorch_trial0h_stripped.rmt" ;include music RMT module + ins "artwork/sfx/scorch_trial0h1_stripped.rmt" ;include music RMT module opt h+ ; ; diff --git a/scorch.xex b/scorch.xex index ecbf6d3..23c57ff 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/textproc.asm b/textproc.asm index 7058e68..0c84ee0 100644 --- a/textproc.asm +++ b/textproc.asm @@ -1679,7 +1679,7 @@ quit_seppuku beq @+ ;unconditional jump, because TypeLine4x4 ends with beq GameOver4x4 - lda #song_game_over + lda #song_round_over jsr RmtSongSelect mwa #LineGameOver LineAddress4x4 mwa #((ScreenWidth/2)-(8*4)) LineXdraw