mem optimization, nicer explosions

This commit is contained in:
2022-04-27 09:09:07 -04:00
parent 5d86373b98
commit d57a8265db
5 changed files with 21 additions and 50 deletions
+4 -6
View File
@@ -81,16 +81,14 @@ displayposition = modify
icl 'artwork/HIMARS14.asm'
;Game loading address
ORG $3010 ;must be $2K after screen, because screen cleaning erases $2K
ORG $3000
WeaponFont
ins 'artwork/weapons_AW4.fnt' ; 'artwork/weapons.fnt'
;-----------------------------------------------
;Screen displays go first to avoid crossing 4kb barrier
;Screen displays go here to avoid crossing 4kb barrier
;-----------------------------------------------
icl 'display.asm'
;----------------------------------------------
.ALIGN $400
WeaponFont
ins 'artwork/weapons_AW4.fnt' ; 'artwork/weapons.fnt'
;--------------------------------------------------
; Game Code