build 127

This commit is contained in:
2022-02-14 00:19:27 -05:00
parent ef7b8df63c
commit c5264a2d83
20 changed files with 54 additions and 18 deletions
+7 -4
View File
@@ -149,7 +149,7 @@ MainGameLoop
jsr GetRandomWind
jsr Round
jsr SortSequence
; Hide all (easier than hide last ;) ) tanks
@@ -168,11 +168,11 @@ MainGameLoop
; add gains and substract looses
; gain is what player gets for lost energy of opponents
; energy lost by opponents is added during Round and
; little below in source multiplied by 2 to get "dollars".
; By analogy, loose is energy that given player looses during
; little below in source, multiplied by 2 to get "dollars".
; By analogy, loss is energy that given player looses during
; each Round.
; Important! If player has 10 energy and gets central hit
; from nuke that would take 90 energy point his loose
; from nuke that would take 90 energy points his loss
; is 90, not 10
jsr DisplayResults
@@ -246,6 +246,8 @@ skipzeroing
dex
bpl CalculateGains
lda GameIsOver
jne START
inc CurrentRoundNr
@@ -787,6 +789,7 @@ Initialize .proc
sta tracerflag
sta oldPlotPointerX
sta oldPlotPointerX+1
sta GameIsOver
mva #$2 colpf2s
mva #12 colpf3s