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build 127
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@@ -44,11 +44,11 @@ To do
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+003. Add colour of the given tank to the screen
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E.g. when a given tank is shooting it's colour could be behind
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tank name on the text screen
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004. The game has no end!!! Add ending!!!
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*004. The game has no end!!! Add ending!!!
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A good idea for an ending - a TIP pic - Red Army taking Berlin :)
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Another - vector tanks like in BattleZone
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Another - stickman tankmen
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005. Add number of rounds to the options menu
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+005. Add number of rounds to the options menu
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006. Add sound effects (maybe sampled? or mp0 (sound based on fft))
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007. There is no defensive weapon handling (only parachute works,
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but also provisionally
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@@ -61,7 +61,7 @@ To do
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+014. Demo mode - when all tanks are CPUs let them play non-stop!
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(replace waiting for a key-press after a round with a small delay)
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+015. Switch to mads for easier development (mads speeds it up, no doubt)
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016. Speed up death's head (e.g.: draw each second circle)
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+016. Speed up death's head (e.g.: draw each second circle)
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-017. Wide screen mode (with scroll?)
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018. Speed up soil down after soil eating weapons - correctly calculate
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ranges as now range is very broad even when very little soil is eaten.
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